DarkflameServer/dScripts/ai/PETS/HydrantSmashable.h

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#pragma once
#include "CppScripts.h"
class HydrantSmashable : public CppScripts::Script
{
public:
void OnDie(Entity* self, Entity* killer) override;
private:
LOT HYDRANT_BROKEN = 7328;
2022-07-28 13:39:57 +00:00
};