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https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-26 07:23:34 +00:00
cleanup logs, fix overrides, define LOTs in header
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parent
8fe5c00984
commit
f3dd71ccb1
@ -2,7 +2,7 @@
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#include "EntityManager.h"
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#include "GameMessages.h"
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void HydrantBroken::OnStartup(Entity* self)
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void HydrantBroken::OnStartup(Entity* self)
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{
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self->AddTimer("playEffect", 1);
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@ -10,8 +10,6 @@ void HydrantBroken::OnStartup(Entity* self)
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const auto bouncers = EntityManager::Instance()->GetEntitiesInGroup(hydrant);
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Game::logger->Log("HydrantBroken", "Broken Hydrant spawned (%s)\n", hydrant.c_str());
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for (auto* bouncer : bouncers)
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{
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self->SetVar<LWOOBJID>(u"bouncer", bouncer->GetObjectID());
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@ -20,11 +18,11 @@ void HydrantBroken::OnStartup(Entity* self)
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GameMessages::SendNotifyObject(bouncer->GetObjectID(), self->GetObjectID(), u"enableCollision", UNASSIGNED_SYSTEM_ADDRESS);
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}
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self->AddTimer("KillBroken", 25);
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}
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void HydrantBroken::OnTimerDone(Entity* self, std::string timerName)
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void HydrantBroken::OnTimerDone(Entity* self, std::string timerName)
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{
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if (timerName == "KillBroken")
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{
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@ -2,20 +2,18 @@
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#include "EntityManager.h"
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#include "GeneralUtils.h"
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void HydrantSmashable::OnDie(Entity* self, Entity* killer)
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void HydrantSmashable::OnDie(Entity* self, Entity* killer)
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{
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const auto hydrantName = self->GetVar<std::u16string>(u"hydrant");
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LDFBaseData* data = new LDFData<std::string>(u"hydrant", GeneralUtils::UTF16ToWTF8(hydrantName));
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EntityInfo info {};
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info.lot = 7328;
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info.lot = HYDRANT_BROKEN;
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info.pos = self->GetPosition();
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info.rot = self->GetRotation();
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info.settings = {data};
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info.spawnerID = self->GetSpawnerID();
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Game::logger->Log("HydrantBroken", "Hydrant spawned (%s)\n", data->GetString().c_str());
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auto* hydrant = EntityManager::Instance()->CreateEntity(info);
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@ -1,8 +1,10 @@
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#pragma once
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#include "CppScripts.h"
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class HydrantSmashable : public CppScripts::Script
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class HydrantSmashable : public CppScripts::Script
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{
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public:
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void OnDie(Entity* self, Entity* killer) override;
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void OnDie(Entity* self, Entity* killer) override;
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private:
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LOT HYDRANT_BROKEN = 7328;
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};
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@ -10,8 +10,6 @@ void RockHydrantBroken::OnStartup(Entity* self)
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const auto bouncers = EntityManager::Instance()->GetEntitiesInGroup(hydrant);
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Game::logger->Log("RockHydrantBroken", "Broken Rock Hydrant spawned (%s)\n", hydrant.c_str());
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for (auto* bouncer : bouncers)
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{
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self->SetVar<LWOOBJID>(u"bouncer", bouncer->GetObjectID());
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@ -9,15 +9,13 @@ void RockHydrantSmashable::OnDie(Entity* self, Entity* killer)
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LDFBaseData* data = new LDFData<std::string>(u"hydrant", GeneralUtils::UTF16ToWTF8(hydrantName));
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EntityInfo info {};
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info.lot = 12293;
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info.lot = ROCK_HYDRANT_BROKEN;
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info.pos = self->GetPosition();
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info.rot = self->GetRotation();
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info.settings = {data};
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info.spawnerID = self->GetSpawnerID();
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Game::logger->Log("RockHydrantBroken", "Rock Hydrant spawned (%s)\n", data->GetString().c_str());
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auto* hydrant = EntityManager::Instance()->CreateEntity(info);
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auto* hydrant = EntityManager::Instance()->CreateEntity(info);
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EntityManager::Instance()->ConstructEntity(hydrant);
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EntityManager::Instance()->ConstructEntity(hydrant);
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}
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@ -5,5 +5,7 @@ class RockHydrantSmashable : public CppScripts::Script
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{
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public:
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void OnDie(Entity* self, Entity* killer);
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private:
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LOT ROCK_HYDRANT_BROKEN = 12293;
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};
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@ -66,4 +66,4 @@ void WhFans::OnDie(Entity* self, Entity* killer) {
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ToggleFX(self, true);
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}
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self->SetVar<bool>(u"alive", false);
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}
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}
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@ -7,8 +7,8 @@
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class WhFans : public CppScripts::Script
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{
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public:
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void OnStartup(Entity* self);
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void OnDie(Entity* self, Entity* killer);
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void OnStartup(Entity* self) override;
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void OnDie(Entity* self, Entity* killer) override;
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void OnFireEventServerSide(
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Entity *self,
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Entity *sender,
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@ -16,7 +16,7 @@ public:
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int32_t param1,
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int32_t param2,
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int32_t param3
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);
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) override;
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private:
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void ToggleFX(Entity* self, bool hit);
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};
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