DarkflameServer/dDatabase/CDClientDatabase/CDClientTables/CDPhysicsComponentTable.cpp

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#include "CDPhysicsComponentTable.h"
void CDPhysicsComponentTable::LoadValuesFromDatabase() {
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auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM PhysicsComponent");
while (!tableData.eof()) {
CDPhysicsComponent entry;
entry.id = tableData.getIntField("id", -1);
entry.bStatic = tableData.getIntField("static", -1) != 0;
entry.physicsAsset = tableData.getStringField("physics_asset", "");
UNUSED(entry->jump = tableData.getIntField("jump", -1) != 0);
UNUSED(entry->doublejump = tableData.getIntField("doublejump", -1) != 0);
entry.speed = tableData.getFloatField("speed", -1);
UNUSED(entry->rotSpeed = tableData.getFloatField("rotSpeed", -1));
entry.playerHeight = tableData.getFloatField("playerHeight");
entry.playerRadius = tableData.getFloatField("playerRadius");
entry.pcShapeType = tableData.getIntField("pcShapeType");
entry.collisionGroup = tableData.getIntField("collisionGroup");
UNUSED(entry->airSpeed = tableData.getFloatField("airSpeed"));
UNUSED(entry->boundaryAsset = tableData.getStringField("boundaryAsset"));
UNUSED(entry->jumpAirSpeed = tableData.getFloatField("jumpAirSpeed"));
UNUSED(entry->friction = tableData.getFloatField("friction"));
UNUSED(entry->gravityVolumeAsset = tableData.getStringField("gravityVolumeAsset"));
m_entries.insert(std::make_pair(entry.id, entry));
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tableData.nextRow();
}
tableData.finalize();
}
CDPhysicsComponent* CDPhysicsComponentTable::GetByID(uint32_t componentID) {
auto itr = m_entries.find(componentID);
return itr != m_entries.end() ? &itr->second : nullptr;
}