DarkflameServer/dDatabase/CDClientDatabase/CDClientTables/CDInventoryComponentTable.h

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#pragma once
// Custom Classes
#include "CDTable.h"
struct CDInventoryComponent {
uint32_t id; //!< The component ID for this object
uint32_t itemid; //!< The LOT of the object
uint32_t count; //!< The count of the items the object has
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bool equip; //!< Whether or not to equip the item
};
class CDInventoryComponentTable : public CDTable<CDInventoryComponentTable> {
private:
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std::vector<CDInventoryComponent> entries;
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
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std::vector<CDInventoryComponent> Query(std::function<bool(CDInventoryComponent)> predicate);
const std::vector<CDInventoryComponent>& GetEntries() const;
};