DarkflameServer/dScripts/02_server/Enemy/CMakeLists.txt

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CMake
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set(DSCRIPTS_SOURCES_02_SERVER_ENEMY)
add_subdirectory(AG)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_ENEMY_AG})
set(DSCRIPTS_SOURCES_02_SERVER_ENEMY ${DSCRIPTS_SOURCES_02_SERVER_ENEMY} "AG/${file}")
endforeach()
add_subdirectory(AM)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_ENEMY_AM})
set(DSCRIPTS_SOURCES_02_SERVER_ENEMY ${DSCRIPTS_SOURCES_02_SERVER_ENEMY} "AM/${file}")
endforeach()
add_subdirectory(FV)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_ENEMY_FV})
set(DSCRIPTS_SOURCES_02_SERVER_ENEMY ${DSCRIPTS_SOURCES_02_SERVER_ENEMY} "FV/${file}")
endforeach()
add_subdirectory(General)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_ENEMY_GENERAL})
set(DSCRIPTS_SOURCES_02_SERVER_ENEMY ${DSCRIPTS_SOURCES_02_SERVER_ENEMY} "General/${file}")
endforeach()
add_subdirectory(Survival)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_ENEMY_SURVIVAL})
set(DSCRIPTS_SOURCES_02_SERVER_ENEMY ${DSCRIPTS_SOURCES_02_SERVER_ENEMY} "Survival/${file}")
endforeach()
add_subdirectory(VE)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_ENEMY_VE})
set(DSCRIPTS_SOURCES_02_SERVER_ENEMY ${DSCRIPTS_SOURCES_02_SERVER_ENEMY} "VE/${file}")
endforeach()
add_subdirectory(Waves)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_ENEMY_WAVES})
set(DSCRIPTS_SOURCES_02_SERVER_ENEMY ${DSCRIPTS_SOURCES_02_SERVER_ENEMY} "Waves/${file}")
endforeach()
add_library(dScriptsServerEnemy OBJECT ${DSCRIPTS_SOURCES_02_SERVER_ENEMY})
target_link_libraries(dScriptsServerEnemy dScriptsBase)
target_include_directories(dScriptsServerEnemy PUBLIC "."
"AG"
"AM"
"FV"
"General"
"Survival"
"VE"
"Waves"
)
target_precompile_headers(dScriptsServerEnemy REUSE_FROM dScriptsBase)