DarkflameServer/dGame/dPropertyBehaviors/ControlBehaviorMessages/RemoveActionsMessage.cpp

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#include "RemoveActionsMessage.h"
2024-02-27 07:29:51 +00:00
RemoveActionsMessage::RemoveActionsMessage(const AMFArrayValue& arguments)
: BehaviorMessageBase{ arguments }
, m_ActionIndex{ GetActionIndexFromArgument(arguments) }
, m_ActionContext{ arguments } {
LOG_DEBUG("behaviorId %i actionIndex %i stripId %i stateId %i", m_BehaviorId, m_ActionIndex, m_ActionContext.GetStripId(), m_ActionContext.GetStateId());
}