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#ifndef ACTIONCONTEXT_H
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#define ACTIONCONTEXT_H
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#include "BehaviorStates.h"
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#include "dCommonVars.h"
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class AMFArrayValue;
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/**
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* @brief Sent if contextual State and Strip informationis needed for a ControlBehaviors message
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*
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*/
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class ActionContext {
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public:
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ActionContext() noexcept = default;
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ActionContext(const AMFArrayValue& arguments, const std::string& customStateKey = "stateID", const std::string& customStripKey = "stripID");
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[[nodiscard]] StripId GetStripId() const noexcept { return m_StripId; };
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[[nodiscard]] BehaviorState GetStateId() const noexcept { return m_StateId; };
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private:
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[[nodiscard]] BehaviorState GetBehaviorStateFromArgument(const AMFArrayValue& arguments, const std::string& key) const;
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[[nodiscard]] StripId GetStripIdFromArgument(const AMFArrayValue& arguments, const std::string& key) const;
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StripId m_StripId{ 0 };
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BehaviorState m_StateId{ BehaviorState::HOME_STATE };
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};
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2024-10-30 07:30:20 +00:00
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#endif //!ACTIONCONTEXT_H
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