DarkflameServer/dDatabase/CDClientDatabase/CDClientTables/CDRewardsTable.h

20 lines
367 B
C
Raw Permalink Normal View History

#pragma once
#include "CDTable.h"
#include <string>
struct CDRewards {
int32_t id;
int32_t levelID;
int32_t missionID;
int32_t rewardType;
int32_t value;
int32_t count;
};
class CDRewardsTable : public CDTable<CDRewardsTable, std::map<uint32_t, CDRewards>> {
public:
void LoadValuesFromDatabase();
2022-07-28 13:39:57 +00:00
std::vector<CDRewards> GetByLevelID(uint32_t levelID);
2022-07-28 13:39:57 +00:00
};