yattee/Shared/Player/Controls/ControlsOverlay.swift
2022-10-27 18:03:57 +02:00

187 lines
5.9 KiB
Swift

import Defaults
import SwiftUI
struct ControlsOverlay: View {
@EnvironmentObject<NetworkStateModel> private var networkState
@EnvironmentObject<PlayerModel> private var player
@EnvironmentObject<PlayerControlsModel> private var model
@Default(.showMPVPlaybackStats) private var showMPVPlaybackStats
var body: some View {
VStack(spacing: 6) {
HStack {
backendButtons
}
qualityButton
HStack {
decreaseRateButton
rateButton
increaseRateButton
}
.foregroundColor(.white)
if player.activeBackend == .mpv,
showMPVPlaybackStats
{
mpvPlaybackStats
}
}
}
private var backendButtons: some View {
ForEach(PlayerBackendType.allCases, id: \.self) { backend in
backendButton(backend)
}
}
private func backendButton(_ backend: PlayerBackendType) -> some View {
Button {
player.saveTime {
player.changeActiveBackend(from: player.activeBackend, to: backend)
model.resetTimer()
}
} label: {
Text(backend.label)
.padding(6)
.foregroundColor(player.activeBackend == backend ? .accentColor : .secondary)
}
.buttonStyle(.plain)
}
private var increaseRateButton: some View {
let increasedRate = PlayerModel.availableRates.first { $0 > player.currentRate }
return Button {
if let rate = increasedRate {
player.currentRate = rate
}
} label: {
Label("Increase rate", systemImage: "plus")
.labelStyle(.iconOnly)
.padding(.horizontal, 8)
.contentShape(Rectangle())
}
#if os(macOS)
.buttonStyle(.bordered)
#else
.frame(height: 30)
.modifier(ControlBackgroundModifier())
.clipShape(RoundedRectangle(cornerRadius: 4))
#endif
.disabled(increasedRate.isNil)
}
private var decreaseRateButton: some View {
let decreasedRate = PlayerModel.availableRates.last { $0 < player.currentRate }
return Button {
if let rate = decreasedRate {
player.currentRate = rate
}
} label: {
Label("Decrease rate", systemImage: "minus")
.labelStyle(.iconOnly)
.padding(.horizontal, 8)
.contentShape(Rectangle())
}
#if os(macOS)
.buttonStyle(.bordered)
#else
.frame(height: 30)
.modifier(ControlBackgroundModifier())
.clipShape(RoundedRectangle(cornerRadius: 4))
#endif
.disabled(decreasedRate.isNil)
}
@ViewBuilder private var qualityButton: some View {
#if os(macOS)
StreamControl()
.labelsHidden()
.frame(maxWidth: 300)
#elseif os(iOS)
Menu {
StreamControl()
.frame(width: 45, height: 30)
#if os(iOS)
.background(VisualEffectBlur(blurStyle: .systemThinMaterial))
#endif
.mask(RoundedRectangle(cornerRadius: 3))
} label: {
Text(player.streamSelection?.shortQuality ?? "loading")
.frame(width: 140, height: 30)
.foregroundColor(.primary)
}
.buttonStyle(.plain)
.foregroundColor(.primary)
.frame(width: 140, height: 30)
#if os(macOS)
.background(VisualEffectBlur(material: .hudWindow))
#elseif os(iOS)
.background(VisualEffectBlur(blurStyle: .systemThinMaterial))
#endif
.mask(RoundedRectangle(cornerRadius: 3))
#endif
}
@ViewBuilder private var rateButton: some View {
#if os(macOS)
ratePicker
.labelsHidden()
.frame(maxWidth: 100)
#elseif os(iOS)
Menu {
ratePicker
.frame(width: 100, height: 30)
.mask(RoundedRectangle(cornerRadius: 3))
} label: {
Text(player.rateLabel(player.currentRate))
.foregroundColor(.primary)
}
.buttonStyle(.plain)
.foregroundColor(.primary)
.frame(width: 100, height: 30)
.modifier(ControlBackgroundModifier())
.mask(RoundedRectangle(cornerRadius: 3))
#endif
}
var ratePicker: some View {
Picker("Rate", selection: rateBinding) {
ForEach(PlayerModel.availableRates, id: \.self) { rate in
Text(player.rateLabel(rate)).tag(rate)
}
}
.transaction { t in t.animation = .none }
}
private var rateBinding: Binding<Float> {
.init(get: { player.currentRate }, set: { rate in player.currentRate = rate })
}
var mpvPlaybackStats: some View {
Group {
VStack(alignment: .leading, spacing: 6) {
Text("hw decoder: \(player.mpvBackend.hwDecoder)")
Text("dropped: \(player.mpvBackend.frameDropCount)")
Text("video: \(String(format: "%.2ffps", player.mpvBackend.outputFps))")
Text("buffering: \(String(format: "%.0f%%", networkState.bufferingState))")
Text("cache: \(String(format: "%.2fs", player.mpvBackend.cacheDuration))")
}
.mask(RoundedRectangle(cornerRadius: 3))
}
#if !os(tvOS)
.font(.system(size: 9))
#endif
}
}
struct ControlsOverlay_Previews: PreviewProvider {
static var previews: some View {
ControlsOverlay()
.environmentObject(PlayerModel())
.environmentObject(PlayerControlsModel())
}
}