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The hide timer was gated on the pointer leaving the player view, which never happens in fullscreen, so controls shown when pressing F stayed up forever. Switch to idle-based hiding: mouse movement shows controls and resets the 3s timer; controls fade after inactivity even while the pointer rests over the video, unless it's on one of the control bars. Entering fullscreen rebaselines hover tracking so the resize-driven hover re-emission doesn't count as movement. Also hide the mouse pointer (setHiddenUntilMouseMoves) when controls hide in fullscreen, restoring it on exit or any mouse move.
Yattee 2 is in the works! A new version of the app is being built with a refreshed experience. It pairs with the new Yattee Server — a self-hosted backend powered by yt-dlp that supports 1000+ sites. Join the TestFlight beta to try early builds, and check the new documentation site at docs.yattee.stream for guides, roadmap and changelog.
Features
- Native user interface built with SwiftUI with customization settings
- Player queue and history
- Player component with custom controls, gestures and support for 4K playback
- Fullscreen, Picture in Picture and background audio playback
- SponsorBlock, configurable categories to skip
License
Yattee and its components is shared on AGPL v3 license.
Languages
Swift
96.1%
Ruby
3.4%
C
0.4%
Shell
0.1%