- fix subtitle disabling not working
- make subtitle adding/removing async
- make subtitle menu non blocking
Signed-off-by: Toni Förster <toni.foerster@gmail.com>
- have a separate body view for each os
- macOS: set navigation title for search
- macOS: set min width to 835 for main content
- macOS: set main window min height to 600
- macOS: don’t have text behind the cancel button
- split SearchTextField into macOS and iOS/tvOS
- iOS: move search menu to the right
- iOS: unified search field
- make min width a constant
- add option to disable search suggestions
Signed-off-by: Toni Förster <toni.foerster@gmail.com>
Currently, we have a hard-coded list of resolutions. Since Invidious reports the actual resolution of a stream and does not hard-code them to a fixed value anymore, resolutions that are not in the list won’t be handled, and the stream cannot be played back.
Instead of hard-coding even more resolutions (and inadvertently might not cover all), we revert the list back to a finite set of resolutions, the users can select from. All other resolutions are handled dynamically and compared to the existing set of defined resolutions when selecting the best stream for playback.
Signed-off-by: Toni Förster <toni.foerster@gmail.com>
- use displays refresh rate
- execute needs drawing with higher priority
- run create() with higher priority
- determine the number of threads used for rendering
- enable VSYNC and change video-sync to display-resample
- iOS/tvOS: set new display refresh rate on change
- run setSize with higher priority
- add more options to MPVClient
- get refresh rate updates
- sync refresh rate to fps
- update CADisplayLink to current refresh rate
- update refresh rate on macOS
- Add experimental feature to sync display with content fps
Signed-off-by: Toni Förster <toni.foerster@gmail.com>
- iPad: rotate to device orientation on startup
- fixed controls in portrait fullscreen
- iOS: don’t call setNeedsDrawing multiple times
- On iOS we call set needs drawing only once.
- Added cooldown time to MPV.Client setNeedsDrawing to avoid multiple successive calls
- make fullscreen animation smoother
- dragGesture now calls toggleFullScreenAction
- fix tvOS and macOS build
Signed-off-by: Toni Förster <toni.foerster@gmail.com>