Commit Graph

5 Commits

Author SHA1 Message Date
Arkadiusz Fal
66ecbb9eb3 Grow the corner layout video over static panels instead of sliding them out
The fullscreen toggle used to slide both panels off screen while the video
frame grew into the freed space. Panels now stay at their home positions
as layers under the video, and the video frame grows over them to hide and
shrinks back to reveal. Both panels stay in the hierarchy while covered, so
scroll position and loaded content survive toggles; hit testing,
accessibility and the dismiss-pan exclusion frames are switched off while
covered (PanelResizeGrabber gets a publishesFrame flag for this).

Side column gestures (grabber overdrag, trailing edge swipe) drive the
video's trailing edge over the static column. The below panel's handle drag
keeps sliding the panel off the bottom, with the video growing in lockstep
so the edges coincide. The below panel is raised above the video only while
expanding over it, and drops back under it after the collapse spring has
fully settled.

Hiding the status bar in the fullscreen state changed the top safe area and
reflowed the whole layout mid-transition. The layout now ignores the top
safe area and pads by a fixed status bar height (remembered by
StatusBarVisibilityController while the bar is visible); the fullscreen
video grows up into that strip as part of the same animation.
2026-09-24 23:43:33 +02:00
Arkadiusz Fal
b1625afb4a Collapse the corner side column by overdrag and fix the fast reveal glitch
Overdragging the side column's resize grabber past its minimum width now
slides the column off the trailing edge (the video grows with it), and a
swipe in from the trailing screen edge brings it back following the
finger. The seek pan skips that edge strip while the column is
collapsed. Showing the panel again restores every region hidden by its
own drag handle.

Swiping the below-video panel back up right after hiding it showed the
video clipped to a short centered box that sprang back to full size.
The hide flipped to the hidden layout in a `.logicallyComplete`
completion while the slide spring was still registered on the SwiftUI
host of the mpv render view; a reveal drag interrupting it made the
release spring start from a bogus shrunken rect. All slide-off
completions now wait for `.removed` and bail if a new drag took over.
The visibility-keyed `.animation` modifiers key on a toggle generation
bumped only by the animated show/hide paths, so drag flips never start
the toggle easing. The partnerless `matchedGeometryEffect` on the
widescreen video frame is dropped.
2026-09-24 22:21:47 +02:00
Arkadiusz Fal
52ec8c9f05 Block player dismiss pan from the panel resize grabber strip
Starting a column resize drag with a diagonal (downward) motion let the
window-level dismiss pan begin, cancelling the resize and dragging the
player down instead. The grabber now publishes its strip frame (with 8pt
slop on each side) to NavigationCoordinator, and the dismiss pan refuses
to begin from touches inside it — same exclusion pattern as the corner
layout's below-video panel frame.
2026-09-23 18:38:24 +02:00
Arkadiusz Fal
05a03723f6 Rework corner layout with portrait-style info panel below the video
The corner layout now always renders the info page as a portrait-style
panel below the video (collapsible description, drag to hide/expand),
while the side column holds tabs for the remaining pages. Key pieces:

- Below-video panel reuses PortraitDetailsPanel (no comments pill,
  square corners, chapters/related stay in the side column tabs)
- Drag down hides the panel with the video recentering in lockstep;
  swipe up on the video reveals it following the finger
- Fullscreen button toggles the panels in corner layout (controls hide
  first so their resize never plays visibly); status bar and home
  indicator hide only while the panels are hidden
- Panel visibility and column width are seeded at init from a warmed
  PlayerControlsLayout cache, so the first frame resolves corner mode
  without flashing the default layout or animating the panels in
- Dismiss pan is blocked inside the below-video panel frame
  (cornerBelowPanelFrame in NavigationCoordinator)
- Resize grabber slimmed to match the panel drag handle look
2026-09-23 07:25:02 +02:00
Arkadiusz Fal
8bb6137417 Lay groundwork for the player panels redesign
Phase 0 of the panels redesign, extraction only, no behavior changes:

- Unify comments loading on PlayerState: loadComments/loadMoreComments
  become the single loader, used by both the player sheet preload and
  the comments overlay (which previously had its own duplicate copy).
- Extract PanelResizeGrabber from FloatingDetailsPanel into the new
  Views/Player/Panels/ directory.
- Extract the shared queue list from QueueManagementSheet into
  QueueListView plus QueuePlaybackActions, reused by the tvOS panel.
- Remove the no-op wideLayoutPanelAlignment accessor from the settings
  view model; the player reads the panel side from SettingsManager, so
  the preset field was dead. The Codable field stays so old presets
  decode.
2026-09-21 23:04:42 +02:00