Commit Graph

109 Commits

Author SHA1 Message Date
Arkadiusz Fal
403b83badc Show queue mode label and split bottom bar on macOS
On macOS the queue sheet's mode selector now shows both icon and text
and shares a single bottom toolbar bar with the Close button, pinned to
opposite edges.
2026-06-29 23:42:30 +02:00
Arkadiusz Fal
daf5fe1ad1 Fix full-width Speed menu on macOS Sequoia
The borderlessButton menu stretches to fill the available width on
macOS 15, so pin it to its intrinsic size with .fixedSize().
2026-06-29 21:04:41 +02:00
Arkadiusz Fal
b72fd2d3f0 Fade traffic lights with controls in macOS player window
In the separate player window the traffic-light buttons stayed visible
while the controls overlay was hidden. Animate the standard window
buttons' alpha in sync with controls visibility, QuickTime-style.

Applies only to the dedicated player window (inline sheet and overlay
fullscreen presentations keep their parent window's chrome). Buttons
are handed back at full alpha when entering native fullscreen, when the
controls unmount (PiP, debug overlay), and when the view re-parents to
another window.
2026-06-27 21:30:52 +02:00
Arkadiusz Fal
46735b07aa Show macOS player controls on hover after auto-hide
When the pointer left the player window during playback, the auto-hide
timer set the manual showControls override to false. The override takes
precedence over hover state, so re-entering the window kept controls
hidden until a click toggled them back.

Clear a stale hide override on mouse activity so hovering reveals the
controls again, except while the details panel is open, which keeps
controls hidden on purpose.
2026-06-27 17:58:00 +02:00
Arkadiusz Fal
4ccbe153a7 Show macOS player controls immediately while video is loading
The controls overlay was gated on the player backend existing, but the
backend is created only after the video details fetch completes, so the
loading phase showed just the thumbnail and spinner with no controls.

Drop the backend gate (MPV is the only backend type) and resolve the
PiP backend dynamically in the toggle callback. Also make ended/failed
states hide controls directly in shouldShowControls instead of relying
on catching the state transition, and reset the manual visibility
override when a new load starts so controls reappear for the next video.
2026-06-26 23:30:30 +02:00
Arkadiusz Fal
9bcb8e35a6 Add native fullscreen for macOS sheet-mode player via in-window overlay
The fullscreen button did nothing in sheet mode: AppKit ignores
toggleFullScreen on a window attached as a sheet, and the old fallback
targeted the key window — the sheet itself. Two other strategies were
ruled out first: fullscreening the sheet's parent is silently refused
while any sheet is attached, and resizing the sheet's backing window to
screen size NaN-asserts inside AppKit's sheet positioning even without
animation.

Working approach: swap the sheet for a plain overlay in the main window
and native-fullscreen the now sheet-free main window.

- isMacPlayerFullScreenOverlay on NavigationCoordinator dismisses the
  sheet (presentation binding excludes it; the setter ignores the
  dismissal write-back) and mounts ExpandedPlayerSheet as a black-backed
  overlay in ContentView
- ExpandedPlayerWindowManager fullscreens the parent after the sheet
  detaches, verifies AppKit accepted it (rolls back if refused), hides
  the window toolbar (NSWindow keeps it as a strip above the overlay
  otherwise) and restores it on exit
- a didExitFullScreen observer restores the sheet on any exit path
  (button, Esc, green button, Window menu); closing the player while
  fullscreen exits the main window's fullscreen too
- scheduleSharedViewAdoptionRetry on entry re-homes the shared render
  view once the dismissing sheet's window loses visibility — its steal
  is declined mid-dismissal and nothing else retried, leaving the
  overlay black until the next video load
2026-06-25 21:55:47 +02:00
Arkadiusz Fal
59cc7a8249 Enforce minimum size for macOS player window
The separate macOS player window (and the inline sheet, which locks to the
same window via applyAspectRatioConstraint) could be dragged arbitrarily
small. Two AppKit behaviors combined to defeat the intended minimum:

- Setting contentAspectRatio makes AppKit's aspect-ratio resize handler take
  over live drags and stop enforcing minSize/contentMinSize.
- NSHostingController resets minSize/contentMinSize to zero at runtime, even
  with sizingOptions = [].

Enforce the floor in windowWillResize(_:to:) from constants instead, growing
any under-sized proposal back up to a 360pt minimum height (aspect-scaled
width, with a floor for narrow videos) while preserving the proposed ratio.
2026-06-25 20:12:49 +02:00
Arkadiusz Fal
7808d4c730 Fix black video in sheet-mode player and mini capsule hand-off delays
Sheet mode has no container lifecycle hook on either transition, so the
shared render view was stuck until the render watchdog (~10s of black):

- Presenting the sheet: the capsule parks the view while the sheet's
  window exists but is not yet visible - viewDidMoveToWindow has already
  fired and findTransferTarget rejects non-visible windows, so nothing
  picked the parked view up.
- Dismissing the sheet: the dismissed sheet's hierarchy stays alive
  holding the view inside a now-invisible window, with no unmount or
  park at all.

Add scheduleSharedViewAdoptionRetry() to MPVContainerNSView: for ~1s it
re-checks every 50ms whether the shared view needs re-homing (parked,
or owned by a container whose window lost visibility) and runs the same
recovery the watchdog uses. Deduplicated so overlapping triggers don't
stack loops. Triggered after parking with no transfer target and from
hide()'s no-window branch, which every sheet-mode collapse funnels
through.

The retry ticks pass quiet: true to recoverSharedPlayerViewIfNeeded so
teardown after closing a video (when no container legitimately exists)
no longer spams warnings, and the loop stops once the shared view is
gone.
2026-06-23 21:24:13 +02:00
Arkadiusz Fal
945804c109 Hand off render view to mini capsule immediately on player collapse
The capsule's claim on the shared render view is declined during the
player window's fade-out (the window is still visible, so the steal
guard refuses), and nothing retried after orderOut - the capsule stayed
black until the render watchdog recovered the view ~10 seconds later.

Call recoverSharedPlayerViewIfNeeded() in hide()'s cleanup right after
ordering the window out, so the view moves to the capsule as soon as
the collapse finishes. The PiP path is untouched - there the view must
stay in the hidden window.
2026-06-22 20:19:25 +02:00
Arkadiusz Fal
bf00c48e6c Fix macOS player window black video when mini capsule steals render view
Closing the player window via its close button left isPlayerCollapsing
stuck true (windowShouldClose has no animation completion to clear it),
so the mini capsule preview kept mounting its render container and
grabbed the shared render view on the next expand - the video rendered
into the 44x26 thumbnail while the player window stayed black.

- Clear isPlayerCollapsing on the next runloop in windowShouldClose
- Give containers in the tracked player window priority to claim the
  shared view (even from a visible owner), and refuse steals from the
  visible player window by outside containers
- Prefer the largest container in the player window during recovery so
  thumbnail-sized surfaces are never picked
- Add a watchdog misplaced-view check in MPVBackend that re-attaches
  the render view when it lives outside the visible player window
- Include container bounds and tracked-window flag in attach/decline
  logs
2026-06-22 19:55:32 +02:00
Arkadiusz Fal
b82241564d Fix macOS permanent black video after player collapse/expand cycles
In separate-window mode, hide() keeps the ordered-out window's SwiftUI
hierarchy alive (nilling contentViewController crashes AVKit), and its
updateNSView unconditionally re-attached the shared MPVOGLView -
stealing it into a window CoreAnimation never composites. The layer's
silent skip-render fallback then consumed every frame flag, so video
stayed black (climbing vo drops) until app restart.

- Decline stealing the shared view from a visible container into a
  non-visible one; owner-initiated transfers bypass the guard
- Only transfer to containers in visible windows or the window still
  tracked by ExpandedPlayerWindowManager; park the view otherwise and
  reclaim it when a container gains a window
- Log skip-render frame consumption (rate-limited) and track render
  health counters (draws/skips/dropped draws)
- Add a watchdog to the playback stats task that detects a stalled
  video output and re-attaches the view to a visible container
- Don't mount player layouts during zero-size layout passes
2026-06-21 21:55:37 +02:00
Arkadiusz Fal
1cd566ae29 Allow dragging the macOS player controls bar to reposition it
The glass controls capsule can now be dragged anywhere over the video.
Position is stored as a fraction of the container size so it survives
window resizes and aspect-ratio driven sheet resizes, persists across
sessions via SettingsManager, and snaps back magnetically when dropped
near the default bottom-center spot. Travel is clamped so the capsule
stays inside the player and never overlaps the top button row. A
mouseDownCanMoveWindow=false backing view keeps the window's
movable-by-background behavior from swallowing the drag.
2026-06-21 17:39:48 +02:00
Arkadiusz Fal
76ae2717b2 Show queue count badge on macOS queue button
Add a queue-count badge to the macOS player controls queue button
(MacOSControlsSectionRenderer) and the shared mini player queue button
(MiniPlayerView), matching the iOS pill button behavior.
2026-06-20 23:24:48 +02:00
Arkadiusz Fal
71eb2aacc7 Position macOS seek preview just above the progress bar
The storyboard seek preview was anchored to the top of the control-bar
pill and floated well above it. Anchor the preview and chapter capsule up
from the pill bottom (via geometry height) so they overlap the button row
and sit just above the progress bar, matching iOS proximity.
2026-06-20 22:49:22 +02:00
Arkadiusz Fal
ca67d480ca Make seek durations configurable in Playback menu and add secondary seek
Playback menu seek items now follow the durations from the active player
controls preset instead of hardcoded 10s/30s labels. AppEnvironment caches
the active preset's center settings (refreshed on preset change
notifications) so menu commands can read them synchronously.

Add secondary seek durations (default 30s) to CenterSectionSettings,
configurable on macOS in Seek Durations settings, used by Shift+arrows in
the player and Cmd+Shift+arrows in the Playback menu.

Also let Cmd-based key equivalents pass through the player keyboard
monitor so menu shortcuts (e.g. Cmd+Option+arrow previous/next video)
work while the player window has focus, and unify macOS built-in preset
primary seek at 10s to match iOS/tvOS (built-in presets version 8).
2026-06-19 08:50:39 +02:00
Arkadiusz Fal
8e48097a5a Prevent starting PiP from mini player bar while player window is open
Tapping the mini bar video thumbnail (with tap action set to PiP) or its
PiP button while the expanded player window was open started PiP playing
alongside the window. Bring the player window to the front instead when
it is open or opening.
2026-06-09 07:28:09 +02:00
Arkadiusz Fal
0d05daae9d Fix black screen after restoring PiP when player window was closed on macOS
The expanded player window hidden for PiP is reused on restore, so its
MPVContainerNSView kept a stale weak reference to the shared render view
that the mini player preview had taken during PiP. On restore the mini
preview released the view as an orphan and the reused container skipped
re-attaching it because its guard only compared view identity.

- Skip re-attach in setPlayerView only when the view is still actually
  our subview, matching the iOS container's stolen-view handling
- Transfer the shared render view to another living container on unmount
  instead of orphaning it, since SwiftUI is not guaranteed to re-run
  updateNSView on a hidden window's content after restore
- Force a repaint when restoring the window hidden for PiP; forced draws
  requested while ordered out are dropped and the layer is pull-based
2026-06-08 22:55:31 +02:00
Arkadiusz Fal
0fa4df161b Fix fullscreen not working when player window is pinned on macOS
A pinned window carries .fullScreenAuxiliary, which AppKit refuses to
make a primary fullscreen window, so toggleFullScreen was a silent
no-op. Drop the floating config before entering fullscreen and restore
it in windowDidExitFullScreen, keeping the pin setting intact.
2026-06-08 22:33:01 +02:00
Arkadiusz Fal
8ab6d339f6 Fix queue and add-to-playlist sheets not opening on macOS
The mini player buttons set NavigationCoordinator flags, but only the
iOS tab views hosted the corresponding sheets. Host QueueManagementSheet
and PlaylistSelectorSheet on the macOS root view, bound directly to the
coordinator flags.

Also wire the add-to-playlist button in the full macOS player controls:
add the missing .addToPlaylist case to MacOSControlsSectionRenderer and
thread onShowPlaylistSelector from the expanded sheet layouts through
MacOSPlayerControlsView to the existing playlist sheet host.
2026-06-06 23:34:05 +02:00
Arkadiusz Fal
e94ff861c7 Fix stale queue after closing macOS player window with Cmd+W
Closing the separate player window via Cmd+W (or the traffic-light
button) stopped the player but left the queue populated, so the next
video tap showed the Play Now/Play Next/Add to Queue prompt. Clear the
queue in windowShouldClose to match the close button behavior.
2026-06-04 18:27:29 +02:00
Arkadiusz Fal
31151df169 Fix macOS player window blink when playing a new video
The separate player window's show() restore branch reset alphaValue to 0
and faded back in even when the window was already on screen, so every
Play Now while playing made the window flash. Only run the fade when the
window was actually hidden (PiP restore); otherwise just bring it forward.
2026-06-03 22:27:38 +02:00
Arkadiusz Fal
96fef3663f Add glass background theme setting for macOS control bar
Rename the macOS "Control Bar Buttons" settings entry to "Control Bar"
and add an Auto/Light/Dark glass background picker on that page. The
choice is stored per-preset as GlobalLayoutSettings.controlBarTheme and
forces the bar's glass color scheme via glassBackground(colorScheme:).
2026-06-02 19:38:46 +02:00
Arkadiusz Fal
eea13a6290 Stop macOS player shortcuts from swallowing typing in other windows
The player's keyDown monitor only checked that some window was key, so
plain-key shortcuts (m, space, f, arrows) fired while typing into the
Settings window's text fields. Guard on the window actually hosting the
player controls and pass events through while a text field is editing.
2026-06-01 20:32:10 +02:00
Arkadiusz Fal
05bbd449f8 Drive macOS player control bars from presets
Render the macOS control bar button row and top bar from the active
preset's sections via a new MacOSControlsSectionRenderer, replacing the
hardcoded QuickTime-style rows in MacOSControlBar. Add a keepOnTop
button type and macOS-specific button availability lists, and adapt the
player controls settings editors (preset editor, section editor, button
configuration) for macOS.

Also apply the preset font style to the control bar time labels, and
update the built-in macOS Default preset order (queue before transport,
fullscreen at the end), bumping builtInPresetsVersion to 7.
2026-05-31 16:55:39 +02:00
Arkadiusz Fal
5950dbb22a Honor Lock Controls on macOS player
The macOS controls stack (MacOSPlayerControlsView + MacOSControlBar)
never read playerState.isControlsLocked, so locking via the settings
sheet had no effect: buttons, the scrubber, the volume slider, and the
AppKit keyboard shortcuts all kept working.

When locked, dim and disable transport, volume, the progress bar,
queue, the more menu, PiP, the pin/floating toggle, and the title-tap
details button; ignore playback keyboard shortcuts (space/arrows/mute)
while keeping F/Esc for fullscreen. Settings and Close stay enabled so
the user can reopen Settings to unlock.
2026-05-30 22:22:18 +02:00
Arkadiusz Fal
2f2e436fe2 Split macOS player mode into window toggle + floating control
Replace the three-way macOS Player Mode picker (Separate Window /
Floating Window / Inline) with a single 'Play in a separate window'
toggle in Playback settings, and move the always-on-top choice to a
pin button in the player's top bar (window mode only).

Floating was really a transient window property (NSWindow.level), not
a peer of the window/inline structural choice — so it belongs on a live
control, not in Settings. The pin state persists across sessions.

- Replace MacPlayerMode enum with macPlayerSeparateWindow /
  macPlayerFloating bool settings
- Branch runtime presentation and window level off the two bools
- Add pin.fill/pin toggle to MacOSPlayerControlsView top bar
- Update localization; drop obsolete playerMode strings and enum tests
2026-05-30 12:42:18 +02:00
Arkadiusz Fal
64ca1c10d9 Snap macOS player window to final size on open
The expanded player window opened at a seeded 16:9 size and was then
resized with an animated setFrame once the real aspect ratio / video
change landed. Because the video and controls are laid out from the
window's live size, they visibly grew/repositioned as the window
animated.

Force the first resize after each open to snap (no animation) so the
player appears at its final fixed layout, and seed the initial window
size and aspect constraint from the real video aspect ratio when it is
already known (e.g. expanding from the mini bar) to avoid even a jump.
Later resizes (switching to a different-aspect video while the window
stays open) still animate.
2026-05-29 18:36:39 +02:00
Arkadiusz Fal
32f526e05b Add macOS player top bar with title, avatar, and close
Show a top row in the macOS player controls (like tvOS) with the channel
avatar, video title, author name, and a close button whenever controls are
visible.

- Offset the top row below the traffic lights in the floating window by
  measuring the window buttons against the top bar (no effect in fullscreen,
  the inline sheet, or the side panel where there is no overlap).
- Tapping the avatar/title/author toggles the floating details panel, mirroring
  the iOS title/author control.
- Hide the controls immediately when the details panel opens instead of waiting
  for the auto-hide timer.
2026-05-29 08:17:14 +02:00
Arkadiusz Fal
ef213307dc Lock macOS inline player sheet resize to the video aspect ratio
In floating/window mode, interactive resize is aspect-locked via the
window's contentAspectRatio, so no black bars appear. The inline sheet
had no such lock, allowing free resize with pan bars on the sides.

Make applyAspectRatioConstraint static so the sheet path can reuse the
exact same lock the standalone window uses, and apply it to the sheet's
backing NSWindow from SheetWindowResizer whenever the video ratio is
known. Like the standalone window, the resize lock always follows the
real video ratio (independent of the playerSheetAutoResize size setting).
2026-05-27 23:21:07 +02:00
Arkadiusz Fal
5f49f2d022 Fix macOS black video after re-parenting the shared player view
The player video surface is a single shared MPVOGLView that is re-parented
between the mini-bar container (main window) and the expanded-player sheet
(a separate sheet window). When presenting the sheet, the new container
attaches the shared view before the old mini-bar container tears down, so
the old container's viewWillMove(toSuperview: nil) was ripping the shared
view out of its new home via removeFromSuperview() — leaving it with no
window and a black surface. Symmetric, so it also blanked the mini-bar
preview after collapsing.

Only detach the shared view if it still belongs to the container
(superview === self). Also force a repaint on window reattach so a paused
frame redraws, and extend the onAppear resumeRendering to macOS.
2026-05-25 19:46:35 +02:00
Arkadiusz Fal
fe4e3c531a Use rounded font for macOS player time labels
Switch the current-time and duration labels in the macOS transport
control bar from a monospaced design to a rounded design with
.monospacedDigit(), keeping stable digit widths while matching the
softer Liquid Glass look.
2026-05-25 18:02:34 +02:00
Arkadiusz Fal
54488aea0f Keep macOS player transport buttons visible but disabled when unavailable
The play-next and Picture-in-Picture buttons were folded into the view
condition (hasNext / isPiPPossible), so they popped in and out of the
control bar and shifted the surrounding layout. Always render them (when
their callback is wired) and gate availability with .disabled() instead,
mirroring the existing play-previous button.
2026-05-24 21:05:29 +02:00
Arkadiusz Fal
9568149c21 Use native text Close button for sheet toolbars on macOS
Sheet dismiss buttons rendered as an iOS-style circular glass "X" on
macOS 26, which looks foreign on the desktop. Add a shared
sheetCloseToolbarItem helper that renders a native text "Close" button
on macOS while keeping the compact icon-only xmark on iOS/tvOS, and
replace the ~14 duplicated inline close buttons across sheets with it.
2026-05-24 12:34:53 +02:00
Arkadiusz Fal
c245a0e2a0 Resize macOS player sheet to match video aspect ratio
In sheet (inline) mode the expanded player kept a fixed size and never
reacted to the video's aspect ratio, unlike window/floating mode. Drive
the sheet's backing NSWindow size from the video aspect ratio, reusing
the same sizing math as the standalone window.

- Extract shared sizing into ExpandedPlayerWindowManager.fittedPlayerSize
  and add fittedSheetSize for the sheet path.
- Add SheetWindowResizer (NSViewRepresentable) + .sheetWindowSize modifier
  that resizes the hosting sheet window, since .presentationSizing(.fitted)
  only fits once at presentation.
- Let the sheet content fill the window and paint the window background
  black so animated resizes stay gap-free with no white bars.
2026-05-23 13:17:28 +02:00
Arkadiusz Fal
86f9ef56b3 Dismiss expanded player window when closing video from the mini bar
The capsule close button (and context-menu close) only stopped playback and
cleared the queue, leaving the separate macOS player window open on a black
frame. Route both through a shared closeVideo() that also sets
isPlayerExpanded = false, mirroring PlaybackCommands.closeVideo, so the
player window is dismissed.
2026-05-23 11:39:46 +02:00
Arkadiusz Fal
84c17382ce Redesign macOS now-playing bar as centered Liquid Glass capsule
- Replace the full-width material overlay bar with a compact, centered
  capsule (Apple Music style) via a macOS-specific macOSCapsuleLayout
- Extend glassBackground() to use real Liquid Glass on macOS 26 with a
  material fallback on macOS 15-25 (mirrors the PlayerOverlayButton pattern)
- Remove the duplicate close button (close now comes only from the
  configurable button set)
- Keep the capsule visible in the main window while the separate player
  window is open (window mode), still hidden in sheet mode
2026-05-22 23:43:51 +02:00
Arkadiusz Fal
a480b73e7c Open macOS player window immediately with loading feedback
On macOS the expanded player window built ExpandedPlayerSheet directly in
a fresh NSHostingController on every open. AppKit doesn't composite the
window until that heavy view finishes its first layout pass, so the click
felt like it waited for data to load before anything appeared.

Host a lightweight two-phase root (black + spinner) that composites
immediately, then defer building ExpandedPlayerSheet by one runloop so the
window shows at once and fades in with visible loading — matching iOS.

Because assigning contentViewController resizes the window to the hosting
controller's fitting size (tiny for the placeholder), force the content
size back to the seeded 16:9 initialSize so the window opens full-sized
during the loading phase too.
2026-05-22 23:13:08 +02:00
Arkadiusz Fal
93f9a382b0 Refine macOS player controls: add queue, more, previous; drop seek/fullscreen buttons
Add Queue (list.bullet), More (VideoContextMenuView ellipsis), and Play
Previous buttons to the macOS control bar. Play Previous is shown always and
disabled when the queue has no previous item. Remove the skip-back/forward 10s
buttons and the fullscreen button from the bar (arrow-key seek and F-key
fullscreen shortcuts are retained).

Queue reuses the existing cross-platform queue sheet; More reuses the shared
VideoContextMenuView (already !os(tvOS)), styled borderless to match the flat
bar buttons.
2026-05-21 21:36:09 +02:00
Arkadiusz Fal
64171a9cfb Add explicit sizing to sheets on macOS
Give player, download, source, and login sheets minimum frame dimensions on macOS so they open at a usable size instead of collapsing.
2026-05-21 18:19:19 +02:00
Arkadiusz Fal
6dfa63c263 Remove Enable DASH setting; make DASH a last-resort format
Drop the dashEnabled toggle and its plumbing. Stream auto-selection now
keeps DASH as a candidate but ranks it strictly below progressive and
HLS formats, so DASH is only chosen when it is the only format available
(including live-stream fallback after HLS). The manual quality selector
hides DASH entirely on iOS/tvOS/macOS. Reconciles BackendSwitcher, which
previously treated HLS/DASH equally, to use the same DASH-last ranking.
2026-05-20 07:14:31 +02:00
Arkadiusz Fal
c168fbae02 Add tvOS A/V sync diagnostics on its own settings page
Surface audio-delay (±10/±100 ms) and video-sync-mode controls behind an
"A/V Sync" navigation row in Advanced settings rather than inline, keeping the
Advanced page uncluttered. Audio delay applies live to the running MPV
instance; sync mode takes effect on next playback.
2026-05-14 09:43:25 +02:00
Arkadiusz Fal
92d0b3215b Resume MPV rendering when expanded player view re-appears
On iPad, expanding the player after collapsing left the MPV display link
paused, showing only a static frame. MiniPlayerView pauses rendering when
its video preview hides during expand, and PlayerService.playerSheetDidAppear
is gated behind background playback so it can't reliably resume.

Call resumeRendering() from MPVVideoView.onAppear so the expanded view
always restarts the display link.
2026-05-10 17:23:56 +02:00
Arkadiusz Fal
a6b95e9dad Dismiss tvOS player panels when playback fails
Settings, queue, and details panels stayed open over the failure overlay
and error details sheet, obscuring them. Close any open right-side panel
on entry to the failed state.
2026-05-10 15:31:39 +02:00
Arkadiusz Fal
c52f035729 Increase tvOS queue row spacing for focus halo breathing room 2026-05-10 15:28:12 +02:00
Arkadiusz Fal
aa5e78a244 Silence Sendable warnings in TVRemoteHoldSeekOverlay
Annotate makeCoordinator/makeUIView/updateUIView as @MainActor so reading
the @MainActor-typed onTick closure stays within MainActor isolation and
no longer triggers a Sendable conversion warning.
2026-05-10 15:28:12 +02:00
Arkadiusz Fal
dac81e1ee8 Convert tvOS settings and queue overlays to half-screen panels
The Settings (quality/audio/subtitles) and Queue panels now slide in
from the right and occupy the right half of the screen, matching the
info/comments details panel introduced in 92cc8b79f. Video stays
visible on the left so the user retains visual context while browsing.

Both panels supply their own ultraThinMaterial backdrop and use a
custom title bar (replacing NavigationStack's auto-title on tvOS) so
the title styling and symmetric padding match across panels and
across pushed destination screens. The Menu button now pops the
quality panel's pushed Video/Audio/Subtitles detail screens before
dismissing the panel itself.

Removes the background Button from the focus tree while either panel
is open so D-pad left/right inside a row no longer escapes focus
into the player and triggers a seek. Initial focus is steered into
the first row programmatically since tvOS doesn't auto-focus inline
overlays the way it does for fullScreenCover.

Doubles the queue thumbnail size on tvOS (160x90) for readability at
the half-screen panel width.
2026-05-10 15:28:12 +02:00
Arkadiusz Fal
4935fbdb83 Remove tvOS close button from MPV debug stats overlay
Menu remote already dismisses the overlay via TVPlayerView's exit
command handler, so the in-overlay close button is redundant.
2026-05-10 15:28:11 +02:00
Arkadiusz Fal
06ae5ac053 Round iOS player seek bar and show scrubber only while dragging
Clip the progress bar with a Capsule for neater edges, and reveal the
scrubber handle only during a drag with a spring zoom animation.
2026-05-09 16:54:45 +02:00
Arkadiusz Fal
aabf5313fa Expose Background Playback toggle on tvOS, default off
Surfaces the existing iOS/macOS Background Playback setting in the tvOS
Playback settings, defaulting to off so audio stops when the user leaves
the app via the TV button. Pauses playback on .background/.inactive when
the toggle is off, regardless of audio route — the user's setting wins
over AirPlay/HomePod handoff. Also auto-shows the tvOS player controls
when returning to foreground so the paused state is immediately visible
and actionable.
2026-05-09 14:50:38 +02:00
Arkadiusz Fal
8a3f76bb1d Constrain tvOS details panel to right half of screen
Full-screen glass overlay was excessive on 4K displays and fully hid
the video. Wrap the panel in a GeometryReader sized to half the parent
width, slide it in from the trailing edge, and tighten internal
horizontal/top padding now that the content lives in a narrower column.
2026-05-09 14:35:00 +02:00