Fix player size handling

This commit is contained in:
Arkadiusz Fal 2022-04-04 00:33:09 +02:00
parent e60349ded1
commit e42d574b46

View File

@ -49,36 +49,43 @@ struct VideoPlayerView: View {
.onOpenURL { OpenURLHandler(accounts: accounts, player: player).handle($0) }
.frame(minWidth: 950, minHeight: 700)
#else
HStack(spacing: 0) {
content
.onAppear {
#if os(iOS)
configureOrientationUpdatesBasedOnAccelerometer()
#endif
GeometryReader { geometry in
HStack(spacing: 0) {
content
.onAppear {
playerSize = geometry.size
#if os(iOS)
configureOrientationUpdatesBasedOnAccelerometer()
#endif
}
}
.onChange(of: geometry.size) { size in
self.playerSize = size
}
.onChange(of: fullScreenDetails) { value in
player.backend.setNeedsDrawing(!value)
}
#if os(iOS)
.onReceive(NotificationCenter.default.publisher(for: UIDevice.orientationDidChangeNotification)) { _ in
handleOrientationDidChangeNotification()
}
.onDisappear {
guard !playerControls.playingFullscreen else {
return // swiftlint:disable:this implicit_return
}
}
.onChange(of: fullScreenDetails) { value in
player.backend.setNeedsDrawing(!value)
}
#if os(iOS)
.onReceive(NotificationCenter.default.publisher(for: UIDevice.orientationDidChangeNotification)) { _ in
handleOrientationDidChangeNotification()
}
.onDisappear {
guard !playerControls.playingFullscreen else {
return // swiftlint:disable:this implicit_return
}
if Defaults[.lockPortraitWhenBrowsing] {
Orientation.lockOrientation(.portrait, andRotateTo: .portrait)
} else {
Orientation.lockOrientation(.allButUpsideDown)
}
if Defaults[.lockPortraitWhenBrowsing] {
Orientation.lockOrientation(.portrait, andRotateTo: .portrait)
} else {
Orientation.lockOrientation(.allButUpsideDown)
}
motionManager?.stopAccelerometerUpdates()
motionManager = nil
motionManager?.stopAccelerometerUpdates()
motionManager = nil
}
#endif
}
#endif
#endif
}