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Aspect ratio fixes
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@ -318,7 +318,7 @@ final class AVPlayerBackend: PlayerBackend {
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return
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}
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self.model.aspectRatio = self.aspectRatio
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self.updatePlayerAspectRatio()
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if !preservingTime,
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let segment = self.model.sponsorBlock.segments.first,
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@ -45,6 +45,7 @@ final class MPVBackend: PlayerBackend {
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networkStateTimer.start()
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if isPlaying {
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self.updatePlayerAspectRatio()
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startClientUpdates()
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} else {
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stopControlsUpdates()
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@ -204,11 +205,9 @@ final class MPVBackend: PlayerBackend {
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self.model.lastSkipped = segment
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self.play()
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self.model.aspectRatio = self.aspectRatio
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}
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} else {
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self.play()
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self.model.aspectRatio = self.aspectRatio
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}
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}
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}
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@ -98,4 +98,10 @@ extension PlayerBackend {
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model.advanceToItem(item)
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}
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}
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func updatePlayerAspectRatio() {
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DispatchQueue.main.async {
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self.model.aspectRatio = aspectRatio
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}
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}
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}
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@ -300,15 +300,10 @@ struct VideoPlayerView: View {
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}
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.overlay(GeometryReader { proxy in
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Color.clear
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.onAppear {
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player.playerSize = proxy.size
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}
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.onChange(of: proxy.size) { _ in
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player.playerSize = proxy.size
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}
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.onChange(of: player.controls.presentingOverlays) { _ in
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player.playerSize = proxy.size
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}
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.onAppear { player.playerSize = proxy.size }
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.onChange(of: proxy.size) { _ in player.playerSize = proxy.size }
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.onChange(of: player.controls.presentingOverlays) { _ in player.playerSize = proxy.size }
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.onChange(of: player.aspectRatio) { _ in player.playerSize = proxy.size }
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})
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#if os(iOS)
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.padding(.top, player.playingFullScreen && verticalSizeClass == .regular ? 20 : 0)
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