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Run play action async
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parent
52df6bf76e
commit
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@ -1,3 +1,4 @@
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import CoreMedia
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import Defaults
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import SDWebImageSwiftUI
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import SwiftUI
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@ -62,34 +63,36 @@ struct VideoCell: View {
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}
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private func playAction() {
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guard video.videoID != Video.fixtureID else {
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return
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}
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if watchingNow {
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if !player.playingInPictureInPicture {
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player.show()
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DispatchQueue.main.async {
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guard video.videoID != Video.fixtureID else {
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return
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}
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if !playNowContinues {
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player.backend.seek(to: .zero)
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if watchingNow {
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if !player.playingInPictureInPicture {
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player.show()
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}
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if !playNowContinues {
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player.backend.seek(to: .zero)
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}
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player.play()
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return
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}
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player.play()
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var playAt: CMTime?
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return
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if playNowContinues,
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!watch.isNil,
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!watch!.finished
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{
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playAt = .secondsInDefaultTimescale(watch!.stoppedAt)
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}
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player.play(video, at: playAt, inNavigationView: inNavigationView)
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}
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var playAt: TimeInterval?
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if playNowContinues,
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!watch.isNil,
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!watch!.finished
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{
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playAt = watch!.stoppedAt
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}
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player.play(video, at: playAt, inNavigationView: inNavigationView)
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}
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private var playNowContinues: Bool {
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