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Minor performance improvement
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parent
7972498f2c
commit
5d8e8483d1
@ -222,7 +222,9 @@ final class MPVBackend: PlayerBackend {
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func playStream(_ stream: Stream, of video: Video, preservingTime: Bool, upgrading: Bool) {
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#if !os(macOS)
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if model.presentingPlayer {
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UIApplication.shared.isIdleTimerDisabled = true
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DispatchQueue.main.async {
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UIApplication.shared.isIdleTimerDisabled = true
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}
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}
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#endif
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@ -459,12 +459,16 @@ final class PlayerModel: ObservableObject {
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return
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}
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streamSelection = stream
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playStream(
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stream,
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of: currentVideo,
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preservingTime: !currentItem.playbackTime.isNil
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)
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DispatchQueue.global(qos: .userInitiated).async {
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DispatchQueue.main.async {
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self.streamSelection = stream
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}
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self.playStream(
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stream,
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of: currentVideo,
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preservingTime: !self.currentItem.playbackTime.isNil
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)
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}
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}
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private func handlePresentationChange() {
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@ -95,6 +95,8 @@ extension PlayerModel {
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func resetSegments() {
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resetLastSegment()
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restoredSegments = []
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DispatchQueue.main.async { [weak self] in
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self?.restoredSegments = []
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}
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}
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}
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