This PR changes the behavior of `brightness` module if an effect is
active.
Currently, changing the brightness disables the effect when the
brightness is changed, this fixes that.
This will also improve the `set_effect` interface to use the current
brightness when an effect is activated.
* light_strip_effect: passing `bAdjusted` with the changed properties
changes the brightness.
* light_effect: the brightness is stored only in the rule, so we modify
it when adjusting the brightness. This is also done during the initial
effect activation.
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Co-authored-by: Steven B <51370195+sdb9696@users.noreply.github.com>
Address the inconsistent naming of smart modules by removing all "Module" suffixes and aligning filenames with class names. Removes the casting of modules to the correct module type now that is is redundant. Update the adding of iot modules to use the ModuleName class rather than a free string.
Support the `light_effect` module which allows setting the effect to Off
or Party or Relax. Uses the new `Feature.Type.Choice`. Does not
currently allow editing of effects.