Commit Graph

5 Commits

Author SHA1 Message Date
Teemu R
b31a2ede7f
Fix changing brightness when effect is active (#1019)
This PR changes the behavior of `brightness` module if an effect is
active.
Currently, changing the brightness disables the effect when the
brightness is changed, this fixes that.
This will also improve the `set_effect` interface to use the current
brightness when an effect is activated.

* light_strip_effect: passing `bAdjusted` with the changed properties
changes the brightness.
* light_effect: the brightness is stored only in the rule, so we modify
it when adjusting the brightness. This is also done during the initial
effect activation.

---------

Co-authored-by: Steven B <51370195+sdb9696@users.noreply.github.com>
2024-07-01 13:59:24 +02:00
Steven B
33d839866e
Make Light and Fan a common module interface (#911) 2024-05-13 17:34:44 +01:00
Steven B
f259a8f162
Make module names consistent and remove redundant module casting (#909)
Address the inconsistent naming of smart modules by removing all "Module" suffixes and aligning filenames with class names. Removes the casting of modules to the correct module type now that is is redundant. Update the adding of iot modules to use the ModuleName class rather than a free string.
2024-05-11 19:28:18 +01:00
Steven B
9473d97ad2
Create common interfaces for remaining device types (#895)
Introduce common module interfaces across smart and iot devices and provide better typing implementation for getting modules to support this.
2024-05-10 19:29:28 +01:00
Steven B
5b486074e2
Add LightEffectModule for dynamic light effects on SMART bulbs (#887)
Support the `light_effect` module which allows setting the effect to Off
or Party or Relax. Uses the new `Feature.Type.Choice`. Does not
currently allow editing of effects.
2024-05-02 16:31:12 +02:00