floogal
b19e848a10
Update message.py
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Made the 'warn' section in the database kick the player. It currently does nothing, not even filtering the message.
2021-05-26 20:56:29 +01:00
Ben
76ffcd2dbc
Update LICENSE.md to year 2021
2021-01-24 10:16:23 +00:00
Ben
ccf10f2412
CJ Snow handlers
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Implement CJSnow handlers
2021-01-24 10:15:15 +00:00
EmperorBale
65c21eee59
Fix indent
2021-01-21 00:46:24 -07:00
EmperorBale
23b495e7d3
Fix indent
2021-01-21 00:01:43 -07:00
EmperorBale
4f57df545f
Implement CJSnow handlers
2021-01-20 23:58:37 -07:00
AllinolCP
7e883bd3c7
Update LICENSE.md
2021-01-15 11:11:54 +07:00
Ben
a5f5c3f18d
Merge pull request #64 from Oblivion-Max/patch-2
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Literally removed a singular line because ben is a boomer
2020-10-29 10:54:21 +00:00
Oblivion
feb286218a
Literally removed a singular line because ben is a boomer
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Removed single line thank and bye
2020-10-29 10:13:40 +00:00
Ben
2d6fe99b3b
Send gwcj
to update queue widget when joining Card Jitsu mats
2020-10-15 18:01:36 +01:00
Ben
75c970c4ca
Send player ID in update waddle response
2020-10-15 18:00:58 +01:00
Ben
f3059cb1d1
Set cost to 0 for redeemable that normally cost coins
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Fixes bug where players would be charged for redeeming items that normally cost coins. This could cause coins to go into negative.
2020-08-10 22:48:30 +01:00
Ben
a21c272c8b
Prevent players double joining match making system
2020-08-07 18:11:27 +01:00
Ben
eee531f2bc
Tick down to -1 on match making interface so that opponents are shown
2020-08-07 18:10:06 +01:00
Ben
ee5f784fdb
Add the "Fire Ninja" stamp when player has beaten Sensei battle
2020-08-07 18:08:08 +01:00
Ben
e371549d29
Check that player has won a sensei battle before upgrading to fire ninja
2020-08-07 18:07:35 +01:00
Ben
176a65e0ec
Prevent waddle seat IDs going out of sync
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Fixes bug where CJ Fire games would become unresponsive after a player has left or lost the game
2020-08-07 18:06:39 +01:00
Ben
82fbd497a7
Fix puffle hat swap when walking inside igloo
2020-08-04 19:12:48 +01:00
Ben
82be875d21
Fix "Full House" igloo stamp for vanilla clients
2020-08-04 19:12:22 +01:00
Ben
0099ae9da8
Move max_users check to room super classes
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Fixes bug where users would see a ghost room once the room fills up
2020-08-04 19:11:54 +01:00
Ben
b4769d2383
Use HSET instead of HINCR for population tracking
2020-07-14 22:21:46 +01:00
Ben
6fc147b62b
Make sure references to penguin object are expunged by gc
2020-07-14 22:20:04 +01:00
Ben
49a172087e
Switch from lru_cache to cached_property
2020-07-14 22:18:00 +01:00
Ben
463d9b1f36
Change igloo music column type from smallint
to int
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Sound studio music IDs are out of range
2020-07-11 22:33:51 +01:00
Ben
da69239f49
Use class variables for RoomMixin
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Caused bug where igloos weren't being created.
This is required to cohere to PEP8 guidelines.
2020-07-03 22:45:39 +01:00
Ben
e9ca348441
Support for TreasureHunt stamps
2020-07-03 22:43:45 +01:00
Ben
669ca4bbec
Fix some of the TreasureHunt game logic
2020-07-03 22:43:31 +01:00
Ben
ccf3b8676a
PEP-8
2020-07-01 00:14:48 +01:00
Ben
4c07c63f9b
Reduce cooldown on room join to 0.5s
2020-07-01 00:14:31 +01:00
Ben
77a5e1ea23
Fix incorrect handler ordering when before
keyword is used
2020-07-01 00:14:11 +01:00
Ben
bd4a6ad24a
Spawn players next to each other in rooms
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This is an experimental fix for a bug in the vanilla client where players would appear invisible and their actions would not be relayed to the rest of the room.
2020-07-01 00:13:33 +01:00
Ben
f4d4044a04
Implement AbortHandlerChain
exception for aborting future handlers
2020-07-01 00:11:39 +01:00
Ben
bc059bacb8
Make puffle substring in playerstring always take the same spaces
2020-07-01 00:10:51 +01:00
Ben
904963e3fc
Fix where clause in igloo like increment
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Allowed players to obtain infinite likes per day
2020-07-01 00:10:14 +01:00
Ben
1193953316
Use fromtimestamp
to perform check in handle_rainbow_puffle_task_complete
2020-07-01 00:09:34 +01:00
Ben
6fc11160f3
Update progress tracker
2020-06-26 03:30:39 +01:00
Ben
a3bf192ec0
Handle fire ninja rank up with golden code cards
2020-06-26 03:29:44 +01:00
Ben
1191e33bbc
Correct waddle logic mappings for CJ Fire
2020-06-26 03:29:16 +01:00
Ben
1ac22ca1d4
Card Jitsu Fire handlers
2020-06-26 03:28:50 +01:00
Ben
a44d505bb8
Make CJ Sensei card picks appear more random
2020-06-26 03:27:53 +01:00
Ben
10d8bf4d5d
Allow handle_get_ninja_ranks
to query other players rankings
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Fixes the incorrect amulet showing for fellow players
2020-06-26 03:26:06 +01:00
Ben
194c81d58c
Fix empty waddle seats after match making completes
2020-06-26 03:24:57 +01:00
Ben
4525d23b1a
Merge pull request #50 from solero/fix-sound-studio-igloo
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Fix Sound Studio igloo music playback
2020-06-21 15:58:22 +01:00
Ben
27871aae71
Fix Sound Studio igloo music playback
2020-06-21 15:57:31 +01:00
Ben
1bd6f590ac
Merge pull request #49 from solero/increase-puffle-interval
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Increase Puffle killer interval to 30 minutes
2020-06-21 15:53:48 +01:00
Ben
24c9847230
Increase Puffle killer interval to 30 minutes
2020-06-21 15:52:26 +01:00
Ben
5bd4d35aee
Fix bug where Puffle hats could not be removed
2020-06-21 15:49:46 +01:00
Ben
e61d5fb02c
Implement missing handle epf_medal_check
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Fixes bug where system defender stamps were unattainable. Handler itself is pretty useless.
2020-06-21 15:48:23 +01:00
Ben
440b63af7c
Merge pull request #47 from solero/proposal-bug-template
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Update issue templates
2020-06-18 17:33:43 +01:00
Ben
2db849c1e7
Tidy formatting of bug report template
2020-06-18 17:33:28 +01:00