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Don't send command messages publicly
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@ -1,6 +1,6 @@
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from houdini import handlers
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from houdini.handlers import XTPacket
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from houdini.commands import invoke_command_string
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from houdini.commands import invoke_command_string, has_command_prefix
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@handlers.handler(XTPacket('m', 'sm'))
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@ -15,5 +15,7 @@ async def handle_send_message(p, penguin_id: int, message):
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await room_player.sendXt("mm", message, penguin_id)
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return
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await p.room.send_xt('sm', p.data.id, message)
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await invoke_command_string(p.server.commands, p, message)
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if has_command_prefix(message):
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await invoke_command_string(p.server.commands, p, message)
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else:
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await p.room.send_xt('sm', p.data.id, message)
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