mirror of
https://github.com/solero/houdini.git
synced 2024-11-12 13:48:20 +00:00
New player quest handlers
This commit is contained in:
parent
f5f041b9f2
commit
70b91689a1
197
houdini/handlers/play/experience.py
Normal file
197
houdini/handlers/play/experience.py
Normal file
@ -0,0 +1,197 @@
|
||||
from houdini import handlers
|
||||
from houdini.handlers import XTPacket
|
||||
from houdini.handlers.play.navigation import handle_join_server, handle_join_room
|
||||
|
||||
from houdini.data import db
|
||||
from houdini.data.quest import Quest, QuestAwardItem, QuestAwardFurniture, QuestAwardPuffleItem, QuestTask
|
||||
from houdini.data.quest import PenguinQuestTask
|
||||
|
||||
import ujson
|
||||
|
||||
|
||||
async def get_player_quest_status(p):
|
||||
query = Quest.load(tasks=QuestTask,
|
||||
items=QuestAwardItem,
|
||||
furniture=QuestAwardFurniture,
|
||||
pet=QuestAwardPuffleItem,
|
||||
complete=PenguinQuestTask.on((PenguinQuestTask.penguin_id == p.data.id) &
|
||||
(QuestTask.id == PenguinQuestTask.task_id))).gino
|
||||
|
||||
def has_award(quest):
|
||||
for award in quest.items:
|
||||
if award.item_id not in p.data.inventory:
|
||||
return False
|
||||
for award in quest.furniture:
|
||||
if award.furniture_id not in p.data.furniture:
|
||||
return False
|
||||
for award in quest.pet:
|
||||
if award.puffle_item_id not in p.data.puffle_items:
|
||||
return False
|
||||
return True
|
||||
|
||||
def encode_quest(quest):
|
||||
tasks_complete = [task.id in quest.complete for task in quest.tasks]
|
||||
quest_status = 'prize claimed' if has_award(quest) else 'complete' if all(tasks_complete) else 'available' \
|
||||
if quest.in_progress else 'not available'
|
||||
return {
|
||||
'id': quest.id,
|
||||
'status': quest_status,
|
||||
'tasks': tasks_complete
|
||||
}
|
||||
|
||||
async with db.transaction():
|
||||
player_quest_status = {
|
||||
'quests': [encode_quest(quest) async for quest in query.iterate()]
|
||||
}
|
||||
|
||||
return ujson.dumps(player_quest_status)
|
||||
|
||||
|
||||
AwardTypes = {
|
||||
QuestAwardItem: ('item_id', 'penguinItem'),
|
||||
QuestAwardFurniture: ('furniture_id', 'furnitureItem'),
|
||||
QuestAwardPuffleItem: ('puffle_item_id', 'puffleItem')
|
||||
}
|
||||
|
||||
|
||||
async def get_quest_settings(p):
|
||||
query = Quest.load(items=QuestAwardItem,
|
||||
furniture=QuestAwardFurniture,
|
||||
pet=QuestAwardPuffleItem,
|
||||
tasks=QuestTask).gino
|
||||
|
||||
def encode_award(award):
|
||||
award_id, award_type = AwardTypes[type(award)]
|
||||
return {
|
||||
'id': getattr(award, award_id),
|
||||
'type': award_type,
|
||||
'n': award.quantity if hasattr(award, 'quantity') else 1
|
||||
}
|
||||
|
||||
def encode_task(task):
|
||||
return {
|
||||
'type': 'room' if task.room_id is not None else '',
|
||||
'description': task.description,
|
||||
'data': task.room_id if task.room_id is not None else task.data
|
||||
}
|
||||
|
||||
async with db.transaction():
|
||||
quest_settings = {
|
||||
'ver': 1, 'spawnRoomId': p.room.id,
|
||||
'quests': [
|
||||
{
|
||||
'id': quest.id,
|
||||
'name': quest.name,
|
||||
'awards': [encode_award(award) for award in quest.awards],
|
||||
'tasks': [encode_task(task) for task in quest.tasks]
|
||||
} async for quest in query.iterate()
|
||||
]}
|
||||
|
||||
return ujson.dumps(quest_settings)
|
||||
|
||||
|
||||
async def init_all_quests(p):
|
||||
query = Quest.load(tasks=QuestTask,
|
||||
complete=PenguinQuestTask.on((PenguinQuestTask.penguin_id == p.data.id) &
|
||||
(QuestTask.id == PenguinQuestTask.task_id))).gino
|
||||
|
||||
async with db.transaction():
|
||||
async for quest in query.iterate():
|
||||
for task in quest.tasks:
|
||||
if task.id not in quest.in_progress.union(quest.complete):
|
||||
await PenguinQuestTask.create(task_id=task.id, penguin_id=p.data.id)
|
||||
|
||||
await load_active_quests(p)
|
||||
|
||||
|
||||
async def load_active_quests(p):
|
||||
p.active_quests = await Quest.load(tasks=QuestTask,
|
||||
items=QuestAwardItem,
|
||||
furniture=QuestAwardFurniture,
|
||||
pet=QuestAwardPuffleItem,
|
||||
complete=PenguinQuestTask.on((PenguinQuestTask.penguin_id == p.data.id) &
|
||||
(PenguinQuestTask.task_id == QuestTask.id) &
|
||||
(PenguinQuestTask.complete == False))).gino.all()
|
||||
|
||||
|
||||
@handlers.handler(XTPacket('j', 'js'), after=handle_join_server)
|
||||
@handlers.allow_once
|
||||
async def handle_quest_join_server(p):
|
||||
await load_active_quests(p)
|
||||
await p.send_xt('nxquestsettings', await get_quest_settings(p))
|
||||
await p.send_xt('nxquestdata', await get_player_quest_status(p))
|
||||
|
||||
|
||||
@handlers.handler(XTPacket('j', 'jr'), after=handle_join_room)
|
||||
async def handle_quest_join_room(p):
|
||||
if p.active_quests is not None:
|
||||
for quest in p.active_quests:
|
||||
for task in quest.tasks:
|
||||
if task.id in quest.in_progress and task.room_id == p.room.id:
|
||||
await PenguinQuestTask.update.values(complete=True)\
|
||||
.where((PenguinQuestTask.task_id == task.id) &
|
||||
(PenguinQuestTask.penguin_id == p.data.id)).gino.status()
|
||||
p.active_quests.remove(quest)
|
||||
return await p.send_xt('nxquestdata', await get_player_quest_status(p))
|
||||
|
||||
|
||||
@handlers.handler(XTPacket('nx', 'nxquestaward'))
|
||||
async def handle_quest_award(p, quest_id: int):
|
||||
quest = await Quest.load(items=QuestAwardItem,
|
||||
furniture=QuestAwardFurniture,
|
||||
pet=QuestAwardPuffleItem).where(Quest.id == quest_id).gino.first()
|
||||
for award in quest.items:
|
||||
await p.add_inventory(p.server.items[award.item_id])
|
||||
for award in quest.furniture:
|
||||
await p.add_furniture(p.server.furniture[award.furniture_id])
|
||||
for award in quest.pet:
|
||||
await p.add_puffle_item(p.server.puffle_items[award.puffle_item_id])
|
||||
await p.send_xt('nxquestdata', await get_player_quest_status(p))
|
||||
|
||||
|
||||
@handlers.handler(XTPacket('nx', 'nxquestactivate'))
|
||||
@handlers.allow_once
|
||||
async def handle_quest_activate(p):
|
||||
await init_all_quests(p)
|
||||
await p.send_xt('nxquestdata', await get_player_quest_status(p))
|
||||
|
||||
|
||||
@handlers.handler(XTPacket('nx', 'gas'))
|
||||
@handlers.allow_once
|
||||
async def handle_get_action_status(p):
|
||||
await p.send_xt('gas', int(p.data.special_dance), int(p.data.special_wave),
|
||||
int(p.data.special_snowball))
|
||||
|
||||
|
||||
@handlers.handler(XTPacket('nx', 'mcs'))
|
||||
async def handle_map_category_setting(p, map_category: int):
|
||||
if 0 <= map_category <= 4:
|
||||
await p.data.update(map_category=map_category).apply()
|
||||
|
||||
|
||||
@handlers.handler(XTPacket('nx', 'pcos'))
|
||||
@handlers.allow_once
|
||||
@handlers.player_data_attribute(opened_playercard=False)
|
||||
async def handle_playercard_opened_setting(p):
|
||||
await p.data.update(opened_playercard=True).apply()
|
||||
|
||||
|
||||
@handlers.handler(XTPacket('nx', 'swave'))
|
||||
@handlers.allow_once
|
||||
@handlers.player_data_attribute(special_wave=False)
|
||||
async def handle_special_wave(p):
|
||||
await p.data.update(special_wave=True).apply()
|
||||
|
||||
|
||||
@handlers.handler(XTPacket('nx', 'sdance'))
|
||||
@handlers.allow_once
|
||||
@handlers.player_data_attribute(special_dance=False)
|
||||
async def handle_special_dance(p):
|
||||
await p.data.update(special_dance=True).apply()
|
||||
|
||||
|
||||
@handlers.handler(XTPacket('nx', 'ssnowball'))
|
||||
@handlers.allow_once
|
||||
@handlers.player_data_attribute(special_snowball=False)
|
||||
async def handle_special_snowball(p):
|
||||
await p.data.update(special_snowball=True).apply()
|
@ -7,7 +7,7 @@ class Penguin(Spheniscidae):
|
||||
|
||||
__slots__ = ['x', 'y', 'frame', 'room', 'waddle', 'table', 'data',
|
||||
'login_key', 'member', 'membership_days', 'avatar',
|
||||
'walking_puffle', 'permissions', 'age']
|
||||
'walking_puffle', 'permissions', 'active_quests']
|
||||
|
||||
def __init__(self, *args):
|
||||
super().__init__(*args)
|
||||
@ -28,6 +28,8 @@ class Penguin(Spheniscidae):
|
||||
|
||||
self.walking_puffle = None
|
||||
|
||||
self.active_quests = None
|
||||
|
||||
@property
|
||||
def party_state(self):
|
||||
return str()
|
||||
|
Loading…
Reference in New Issue
Block a user