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Default game data index should be 0
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@ -99,7 +99,7 @@ async def handle_get_game_over(p, score: int):
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@handlers.handler(XTPacket('ggd', ext='z'), client=ClientType.Vanilla)
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async def handle_get_game_data(p, index: int = None):
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async def handle_get_game_data(p, index: int = 0):
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game_data = await PenguinGameData.select('data').where((PenguinGameData.penguin_id == p.id) &
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(PenguinGameData.room_id == p.room.id) &
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(PenguinGameData.index == index)).gino.scalar()
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@ -108,7 +108,7 @@ async def handle_get_game_data(p, index: int = None):
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@handlers.handler(XTPacket('sgd', ext='z'), client=ClientType.Vanilla)
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@handlers.cooldown(5)
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async def handle_set_game_data(p, index: OptionalConverter(int) = None, *, game_data: str):
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async def handle_set_game_data(p, index: OptionalConverter(int) = 0, *, game_data: str):
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if p.room.game:
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data_insert = insert(PenguinGameData).values(penguin_id=p.id, room_id=p.room.id, index=index, data=game_data)
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data_insert = data_insert.on_conflict_do_update(
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