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# Setup Instructions for Darkflame Universe (Google Cloud Setup)
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The following is a guide to setting up a functioning Darkflame Universe server instance running in the cloud, which has several key benefits:
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- These steps don't vary based on what kind of computer you have.
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- You can easily start over if you mess up (just delete the instance).
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- The server can continue to run even if you turn off your PC.
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The downside to this method is that it does technically cost money. You will have to provide a payment method with Google. However, there is a one-year trial which gives $300 in credits, and the smallest instance is about $5 a month.
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## WORK IN PROGRESS
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images/google-cloud-trial.png
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server-setup/google-cloud-setup.md
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server-setup/google-cloud-setup.md
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# Setup Instructions for Darkflame Universe (Google Cloud Setup)
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The following is a guide to setting up a functioning Darkflame Universe server instance running in the cloud, which has several key benefits:
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- These steps don't vary based on what kind of computer you have.
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- You can easily start over if you mess up (just delete the instance).
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- The server can continue to run even if you turn off your PC.
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The downside to this method is that it does technically cost money. You will have to provide a payment method with Google. However, there is a one-year trial which gives $300 in credits, and the smallest instance is about $5 a month.
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## WORK IN PROGRESS
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## Table of Contents
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1. [Setup Client Files](#setup-client-files)
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2. [Unpack Client Files](#unpack-client-files)
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3. [Setup Resource Directory](#setup-resource-directory)
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## Setup Client Files
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The first step in this process is setting up your client files. You will need a Lego Universe 1.10.64 client before continuing. Note that a link to a client cannot be provided in this guide for legal reasons, but Google should be able to help you.
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Once you've obtained a client, [make sure it is good by validating the checksum](verify-my-client.md).
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## Unpack Client Files
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If you downloaded an unpacked client, you may skip this section and move onto [creating the server 'res' directory](#setup-resource-directory).
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Darkflame Universe requires an unpacked client, both for setup and for play. An unpacked client can be distinguished by containing extra files and folders in the `res` folder in the client, such as the `macros`, `names`, `maps`, and `scripts`.
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If these folders are missing, you will need to extract them from the client resource data.
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**TODO: Write good instructions on running [pkextractor](https://github.com/lcdr/utils/blob/master/utils/pkextractor.pyw)**
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## Setup Resource Directory
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Once you have an unpacked client, you will need to retrieve several files from it, that the DLU server needs in order for it to work.Create a folder somewhere easy to remember, and follow these steps:
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* Create a folder called `res`.
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* Copy the `LEGO Universe/res/macros` folder into the `res` folder in your resource directory.
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* Copy the `LEGO Universe/res/BrickModels` folder into the `res` folder in your resource directory.
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* Copy the `LEGO Universe/res/names` folder into the `res` folder in your resource directory.
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* Copy the `LEGO Universe/res/maps` folder into the `res` folder in your resource directory.
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* Copy the `LEGO Universe/res/chatplus_en_us.txt` file into the `res` folder in your resource directory.
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* Create a folder called `locale`.
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* Copy the `LEGO Universe/locale/locale.xml` file into the `locale` folder in your resource directory.
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Next, **TODO: Write good instructions on running [fdb_to_sqlite](https://github.com/lcdr/utils/blob/master/utils/fdb_to_sqlite.py)**. This will create a file called `cdclient.sqlite`.
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Next, **TODO: Create a script that will download and run the migration queries on the sqlite file**. This will update the database to fix several issues with its contents.
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Next, **TODO: Make a script which downloads and extracts the navmeshes from the repository and puts them into a local folder**. Put the resulting `navmeshes` folder into the `res/maps` folder in your resource directory.
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Finally, move the corrected `cdclient.sqlite` file to the `res` folder in your resource directory, and rename it to `CDServer.sqlite`.
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You should have a directory containing the following file structure.
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```
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|-res
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|-macros
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|- ...
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|-BrickModels
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|- ...
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|-names
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|- ...
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|-maps
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|-navmeshes
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|- ...
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|- ...
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|-chatplus_en_us.txt
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|-CDServer.sqlite
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|-locale
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|-locale.xml
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```
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## Getting Started with Google Cloud
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Next, [sign up for an account with Google Cloud](https://cloud.google.com/). You should see this popup to let you know you've received $300 in trial credits:
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![](images/google-cloud-trial.png)
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@ -12,7 +12,7 @@ A checksum function is a procedure which takes some input data and generates an
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The important thing to know is that if the input data is even the tiniest bit different, it will completely change the output string. See below.
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[](!/images/checksum.png)
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![](images/checksum.png)
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By the nature of the checksum function, it is basically impossible to intentionally create a file that even resembles, much less exactly matches, a given checksum. For SHA-256 (the checksum function we will be using in this guide), the odds that two files will have the same checksum is approximately...
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