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Replace the rotating D3D12 copy queues with two framebuffer-bound recording slots on one physical COPY queue. Keep allocator, command list, query range, callback state, and fence target independent per slot. Submit source waits, execution, and signaling on the shared timeline. Track framebuffer ownership through completion and serialize LGMP publication around the last successfully published frame.
Looking Glass
An extremely low latency KVMFR (KVM FrameRelay) implementation for guests with VGA PCI Passthrough.
- Project Website: https://looking-glass.io
- Documentation: https://looking-glass.io/docs
Documentation
❕❕❕ IMPORTANT ❕❕❕
This project contains submodules that must be checked out if building from the git repository! If you are not a developer and just want to compile Looking Glass, please download the source archive from the website instead:
https://looking-glass.io/downloads
Source code for the documentation can be found in the /doc directory.
You may view this locally as HTML by running make html with python3-sphinx
and python3-sphinx-rtd-theme installed.
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