..
shader
[client] egl: implement pixel perfect upscaling
2019-04-19 11:23:51 +10:00
alert.c
[build] make "common" a static library (part 2/2)
2019-04-11 11:12:59 +10:00
alert.h
[client] use cmake to generate renderers/fonts/clipboards headers/code
2019-03-28 19:56:14 +11:00
CMakeLists.txt
[build] make "common" a static library (part 2/2)
2019-04-11 11:12:59 +10:00
cursor.c
[build] make "common" a static library (part 2/2)
2019-04-11 11:12:59 +10:00
cursor.h
[client] use cmake to generate renderers/fonts/clipboards headers/code
2019-03-28 19:56:14 +11:00
desktop.c
[client] fix race condition on initial uniform access
2019-05-22 11:36:47 +10:00
desktop.h
[client] egl: implement pixel perfect upscaling
2019-04-19 11:23:51 +10:00
draw.c
[client] use cmake to generate renderers/fonts/clipboards headers/code
2019-03-28 19:56:14 +11:00
draw.h
[client] use cmake to generate renderers/fonts/clipboards headers/code
2019-03-28 19:56:14 +11:00
egl.c
[client] port all configuration parsing to use the new option helper
2019-05-21 15:03:59 +10:00
fps.c
[build] make "common" a static library (part 2/2)
2019-04-11 11:12:59 +10:00
fps.h
[client] use cmake to generate renderers/fonts/clipboards headers/code
2019-03-28 19:56:14 +11:00
model.c
[build] make "common" a static library (part 2/2)
2019-04-11 11:12:59 +10:00
model.h
[client] use cmake to generate renderers/fonts/clipboards headers/code
2019-03-28 19:56:14 +11:00
shader.c
[build] make "common" a static library (part 2/2)
2019-04-11 11:12:59 +10:00
shader.h
[client] use cmake to generate renderers/fonts/clipboards headers/code
2019-03-28 19:56:14 +11:00
splash.c
[build] make "common" a static library (part 2/2)
2019-04-11 11:12:59 +10:00
splash.h
[client] use cmake to generate renderers/fonts/clipboards headers/code
2019-03-28 19:56:14 +11:00
texture.c
[client] egl: use persistant mapped texture buffers
2019-05-22 11:37:27 +10:00
texture.h
[client] use cmake to generate renderers/fonts/clipboards headers/code
2019-03-28 19:56:14 +11:00