LookingGlass/client
Geoffrey McRae fc66a4a19c [client] egl: use persistant mapped texture buffers
While it is recommended to use memory barriers when updating a buffer
like we are, since we double buffer it is unlikely we will corrupt a
prior frame, and even if we do since it's just texture data at worst
we might see a tear.
2019-05-22 11:37:27 +10:00
..
clipboards [build] make "common" a static library (part 2/2) 2019-04-11 11:12:59 +10:00
cmake [client] egl: move shaders into seperate files and build into objects 2019-03-28 14:59:54 +11:00
decoders [build] make "common" a static library (part 2/2) 2019-04-11 11:12:59 +10:00
fonts [build] make "common" a static library (part 2/2) 2019-04-11 11:12:59 +10:00
include [client] port all configuration parsing to use the new option helper 2019-05-21 15:03:59 +10:00
parsers [all] update copyright dates 2019-02-22 22:16:14 +11:00
renderers [client] egl: use persistant mapped texture buffers 2019-05-22 11:37:27 +10:00
spice [build] make "common" a static library (part 2/2) 2019-04-11 11:12:59 +10:00
src [client] added missing semi-colon (not sure how that happened) 2019-05-21 15:51:45 +10:00
.gitignore [client] project restructure part 1/2 2019-03-28 11:02:36 +11:00
.vimrc [client] project restructure part 1/2 2019-03-28 11:02:36 +11:00
CMakeLists.txt [client] port all configuration parsing to use the new option helper 2019-05-21 15:03:59 +10:00
DEBUGGING.md [doc] Fix formatting 2018-05-23 08:46:03 +10:00