LookingGlass/client
Quantum eb357fa58a [client] egl: use glCopyTexSubImage2D to copy when using DMA
This removes the need for the driver to allocate texture storage and deleting
the previous allocation on every frame update.
2021-07-18 10:34:21 +10:00
..
cmake [client] egl: generate header file with #define for desktop shader 2021-02-21 14:20:41 +11:00
displayservers [client] x11: make use of eglSwapBuffersWithDamage if it's available 2021-07-17 21:09:51 +10:00
fonts [all] normalize copyright on all source files 2021-06-06 11:53:05 +10:00
include [client] imgui: added imgui to the client and OpenGL/EGL renderers 2021-07-17 21:09:51 +10:00
renderers [client] egl: use glCopyTexSubImage2D to copy when using DMA 2021-07-18 10:34:21 +10:00
src [client] app: add keybind to toggle frame timing information display 2021-07-18 09:59:37 +10:00
CMakeLists.txt [client] cimgui: build as static library 2021-07-18 10:31:45 +10:00
DEBUGGING.md [doc] Fix formatting 2018-05-23 08:46:03 +10:00