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LookingGlass/client
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Quantum eb357fa58a [client] egl: use glCopyTexSubImage2D to copy when using DMA
This removes the need for the driver to allocate texture storage and deleting
the previous allocation on every frame update.
2021-07-18 10:34:21 +10:00
..
cmake
[client] egl: generate header file with #define for desktop shader
2021-02-21 14:20:41 +11:00
displayservers
[client] x11: make use of eglSwapBuffersWithDamage if it's available
2021-07-17 21:09:51 +10:00
fonts
[all] normalize copyright on all source files
2021-06-06 11:53:05 +10:00
include
[client] imgui: added imgui to the client and OpenGL/EGL renderers
2021-07-17 21:09:51 +10:00
renderers
[client] egl: use glCopyTexSubImage2D to copy when using DMA
2021-07-18 10:34:21 +10:00
src
[client] app: add keybind to toggle frame timing information display
2021-07-18 09:59:37 +10:00
CMakeLists.txt
[client] cimgui: build as static library
2021-07-18 10:31:45 +10:00
DEBUGGING.md
[doc] Fix formatting
2018-05-23 08:46:03 +10:00
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