LookingGlass/common/include/common/framebuffer.h

61 lines
1.8 KiB
C

/*
KVMGFX Client - A KVM Client for VGA Passthrough
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#include <stdlib.h>
#include <stdbool.h>
#include <stdint.h>
typedef struct stFrameBuffer FrameBuffer;
typedef bool (*FrameBufferReadFn)(void * opaque, const void * src, size_t size);
/**
* The size of the FrameBuffer struct
*/
extern const size_t FrameBufferStructSize;
/**
* Wait for the framebuffer to fill to the specified size
*/
void framebuffer_wait(const FrameBuffer * frame, size_t size);
/**
* Read data from the KVMFRFrame into the dst buffer
*/
bool framebuffer_read(const FrameBuffer * frame, void * dst, size_t dstpitch,
size_t height, size_t width, size_t bpp, size_t pitch);
/**
* Read data from the KVMFRFrame using a callback
*/
bool framebuffer_read_fn(const FrameBuffer * frame, size_t height, size_t width,
size_t bpp, size_t pitch, FrameBufferReadFn fn, void * opaque);
/**
* Prepare the framebuffer for writing
*/
void framebuffer_prepare(FrameBuffer * frame);
/**
* Write data from the src buffer into the KVMFRFrame
*/
bool framebuffer_write(FrameBuffer * frame, const void * src, size_t size);