mirror of
https://github.com/gnif/LookingGlass.git
synced 2024-11-22 05:27:20 +00:00
[client/obs] improve frambuffer_read functions to support copy pitch
Fixes #244
This commit is contained in:
parent
ead09ed110
commit
f6691a90c0
@ -33,7 +33,8 @@ Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
struct EGL_Texture
|
||||
{
|
||||
enum EGL_PixelFormat pixFmt;
|
||||
size_t width, height;
|
||||
size_t width, height, stride;
|
||||
size_t bpp;
|
||||
bool streaming;
|
||||
bool ready;
|
||||
|
||||
@ -106,6 +107,7 @@ bool egl_texture_setup(EGL_Texture * texture, enum EGL_PixelFormat pixFmt, size_
|
||||
texture->pixFmt = pixFmt;
|
||||
texture->width = width;
|
||||
texture->height = height;
|
||||
texture->stride = stride;
|
||||
texture->streaming = streaming;
|
||||
texture->ready = false;
|
||||
|
||||
@ -113,6 +115,7 @@ bool egl_texture_setup(EGL_Texture * texture, enum EGL_PixelFormat pixFmt, size_
|
||||
{
|
||||
case EGL_PF_BGRA:
|
||||
textureCount = 1;
|
||||
texture->bpp = 4;
|
||||
texture->format = GL_BGRA;
|
||||
texture->planes[0][0] = width;
|
||||
texture->planes[0][1] = height;
|
||||
@ -125,6 +128,7 @@ bool egl_texture_setup(EGL_Texture * texture, enum EGL_PixelFormat pixFmt, size_
|
||||
|
||||
case EGL_PF_RGBA:
|
||||
textureCount = 1;
|
||||
texture->bpp = 4;
|
||||
texture->format = GL_RGBA;
|
||||
texture->planes[0][0] = width;
|
||||
texture->planes[0][1] = height;
|
||||
@ -137,6 +141,7 @@ bool egl_texture_setup(EGL_Texture * texture, enum EGL_PixelFormat pixFmt, size_
|
||||
|
||||
case EGL_PF_RGBA10:
|
||||
textureCount = 1;
|
||||
texture->bpp = 4;
|
||||
texture->format = GL_RGBA;
|
||||
texture->planes[0][0] = width;
|
||||
texture->planes[0][1] = height;
|
||||
@ -149,6 +154,7 @@ bool egl_texture_setup(EGL_Texture * texture, enum EGL_PixelFormat pixFmt, size_
|
||||
|
||||
case EGL_PF_YUV420:
|
||||
textureCount = 3;
|
||||
texture->bpp = 4;
|
||||
texture->format = GL_RED;
|
||||
texture->planes[0][0] = width;
|
||||
texture->planes[0][1] = height;
|
||||
@ -287,7 +293,16 @@ bool egl_texture_update_from_frame(EGL_Texture * texture, const FrameBuffer * fr
|
||||
if (texture->pboCount == 2)
|
||||
return true;
|
||||
|
||||
framebuffer_read(frame, texture->pboMap[texture->pboWIndex], texture->pboBufferSize);
|
||||
framebuffer_read(
|
||||
frame,
|
||||
texture->pboMap[texture->pboWIndex],
|
||||
texture->stride,
|
||||
texture->height,
|
||||
texture->width,
|
||||
texture->bpp,
|
||||
texture->stride
|
||||
);
|
||||
|
||||
texture->pboSync[texture->pboWIndex] = 0;
|
||||
|
||||
if (++texture->pboWIndex == 2)
|
||||
@ -383,4 +398,4 @@ enum EGL_TexStatus egl_texture_bind(EGL_Texture * texture)
|
||||
int egl_texture_count(EGL_Texture * texture)
|
||||
{
|
||||
return texture->textureCount;
|
||||
}
|
||||
}
|
||||
|
@ -1274,14 +1274,19 @@ static bool draw_frame(struct Inst * this)
|
||||
glBindTexture(GL_TEXTURE_2D, this->frames[this->texIndex]);
|
||||
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, this->vboID[this->texIndex]);
|
||||
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT , 4);
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH , this->format.stride);
|
||||
const int bpp = this->format.bpp / 8;
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT , bpp);
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, this->format.width);
|
||||
|
||||
this->texPos = 0;
|
||||
|
||||
framebuffer_read_fn(
|
||||
this->frame,
|
||||
this->format.height,
|
||||
this->format.width,
|
||||
bpp,
|
||||
this->format.pitch,
|
||||
opengl_buffer_fn,
|
||||
this->format.height * this->format.stride * 4,
|
||||
this
|
||||
);
|
||||
|
||||
|
@ -40,12 +40,14 @@ void framebuffer_wait(const FrameBuffer * frame, size_t size);
|
||||
/**
|
||||
* Read data from the KVMFRFrame into the dst buffer
|
||||
*/
|
||||
bool framebuffer_read(const FrameBuffer * frame, void * dst, size_t size);
|
||||
bool framebuffer_read(const FrameBuffer * frame, void * dst, size_t dstpitch,
|
||||
size_t height, size_t width, size_t bpp, size_t pitch);
|
||||
|
||||
/**
|
||||
* Read data from the KVMFRFrame using a callback
|
||||
*/
|
||||
bool framebuffer_read_fn(const FrameBuffer * frame, FrameBufferReadFn fn, size_t size, void * opaque);
|
||||
bool framebuffer_read_fn(const FrameBuffer * frame, size_t height, size_t width,
|
||||
size_t bpp, size_t pitch, FrameBufferReadFn fn, void * opaque);
|
||||
|
||||
/**
|
||||
* Prepare the framebuffer for writing
|
||||
|
@ -38,53 +38,55 @@ void framebuffer_wait(const FrameBuffer * frame, size_t size)
|
||||
while(atomic_load_explicit(&frame->wp, memory_order_relaxed) != size) {}
|
||||
}
|
||||
|
||||
bool framebuffer_read(const FrameBuffer * frame, void * dst, size_t size)
|
||||
|
||||
bool framebuffer_read(const FrameBuffer * frame, void * dst, size_t dstpitch,
|
||||
size_t height, size_t width, size_t bpp, size_t pitch)
|
||||
{
|
||||
uint8_t *d = (uint8_t*)dst;
|
||||
uint64_t rp = 0;
|
||||
while(rp < size)
|
||||
uint8_t *d = (uint8_t*)dst;
|
||||
uint_least32_t rp = 0;
|
||||
size_t y = 0;
|
||||
const size_t linewidth = width * bpp;
|
||||
|
||||
while(y < height)
|
||||
{
|
||||
uint_least32_t wp;
|
||||
|
||||
/* spinlock */
|
||||
do
|
||||
wp = atomic_load_explicit(&frame->wp, memory_order_relaxed);
|
||||
while(rp == wp);
|
||||
while(wp - rp < pitch);
|
||||
|
||||
/* copy what we can */
|
||||
uint64_t avail = wp - rp;
|
||||
avail = avail > size ? size : avail;
|
||||
memcpy(d, frame->data + rp, linewidth);
|
||||
|
||||
memcpy(d, frame->data + rp, avail);
|
||||
|
||||
rp += avail;
|
||||
d += avail;
|
||||
size -= avail;
|
||||
rp += pitch;
|
||||
d += dstpitch;
|
||||
++y;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool framebuffer_read_fn(const FrameBuffer * frame, FrameBufferReadFn fn, size_t size, void * opaque)
|
||||
bool framebuffer_read_fn(const FrameBuffer * frame, size_t height, size_t width,
|
||||
size_t bpp, size_t pitch, FrameBufferReadFn fn, void * opaque)
|
||||
{
|
||||
uint64_t rp = 0;
|
||||
while(rp < size)
|
||||
uint_least32_t rp = 0;
|
||||
size_t y = 0;
|
||||
const size_t linewidth = width * bpp;
|
||||
|
||||
while(y < height)
|
||||
{
|
||||
uint_least32_t wp;
|
||||
|
||||
/* spinlock */
|
||||
do
|
||||
wp = atomic_load_explicit(&frame->wp, memory_order_relaxed);
|
||||
while(rp == wp);
|
||||
while(wp - rp < pitch);
|
||||
|
||||
/* copy what we can */
|
||||
uint64_t avail = wp - rp;
|
||||
avail = avail > size ? size : avail;
|
||||
|
||||
if (!fn(opaque, frame->data + rp, avail))
|
||||
if (!fn(opaque, frame->data + rp, linewidth))
|
||||
return false;
|
||||
|
||||
rp += avail;
|
||||
size -= avail;
|
||||
rp += pitch;
|
||||
++y;
|
||||
}
|
||||
|
||||
return true;
|
||||
|
14
obs/lg.c
14
obs/lg.c
@ -169,8 +169,16 @@ static void lgVideoTick(void * data, float seconds)
|
||||
uint8_t *texData;
|
||||
uint32_t linesize;
|
||||
gs_texture_map(this->texture, &texData, &linesize);
|
||||
if (linesize == frame->pitch)
|
||||
framebuffer_read(fb, texData, frame->height * frame->pitch);
|
||||
|
||||
framebuffer_read(
|
||||
fb,
|
||||
texData, // dst
|
||||
linesize, // dstpitch
|
||||
frame->height, // height
|
||||
frame->width, // width
|
||||
4, // bpp
|
||||
frame->pitch // linepitch
|
||||
);
|
||||
gs_texture_unmap(this->texture);
|
||||
|
||||
// gs_texture_set_image(this->texture, frameData, frame->pitch, false);
|
||||
@ -229,4 +237,4 @@ struct obs_source_info lg_source =
|
||||
.get_width = lgGetWidth,
|
||||
.get_height = lgGetHeight,
|
||||
// .icon_type = OBS_ICON_TYPE_DESKTOP_CAPTURE
|
||||
};
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user