Files
LookingGlass/client/src/input.c
2026-08-09 01:36:54 +10:00

456 lines
12 KiB
C

/**
* Looking Glass
* Copyright © 2017-2026 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "input.h"
#include "common/debug.h"
#include "common/locking.h"
#include <linux/input.h>
#include <stdatomic.h>
struct InputBinding
{
const LG_InputOps * ops;
void * opaque;
bool available;
bool mouseAbsolute;
uint32_t generation;
};
static struct
{
LG_RWLock activeLock;
struct InputBinding fallback;
struct InputBinding transport;
struct InputBinding active;
bool useTransport;
_Atomic(bool) keys[KEY_MAX];
_Atomic(uint32_t) buttons;
}
l_input;
static bool validOps(const LG_InputOps * ops)
{
return
ops &&
ops->name &&
ops->supports &&
ops->keyDown &&
ops->keyUp &&
ops->mouseMotion &&
ops->mousePress &&
ops->mouseRelease;
}
static struct InputBinding makeBinding(const LG_InputOps * ops,
void * opaque)
{
const bool available = ops && !ops->setStatusListener;
return (struct InputBinding)
{
.ops = ops,
.opaque = opaque,
.available = available,
.mouseAbsolute = available && ops->mousePosition &&
ops->supports(opaque, LG_INPUT_SUPPORT_MOUSE_ABSOLUTE),
.generation = 0,
};
}
static void releaseKeysNL(void)
{
for (int key = 0; key < KEY_MAX; ++key)
if (atomic_exchange_explicit(&l_input.keys[key], false,
memory_order_relaxed) && l_input.active.ops)
l_input.active.ops->keyUp(l_input.active.opaque, key);
}
static void releaseButtonsNL(void)
{
const uint32_t buttons = atomic_exchange_explicit(
&l_input.buttons, 0, memory_order_relaxed);
if (!l_input.active.ops)
return;
for (unsigned int button = 1; button < 32; ++button)
if (buttons & (UINT32_C(1) << button))
l_input.active.ops->mouseRelease(l_input.active.opaque, button);
}
static void resetActiveNL(void)
{
releaseKeysNL();
releaseButtonsNL();
if (l_input.active.ops && l_input.active.ops->reset)
l_input.active.ops->reset(l_input.active.opaque);
}
static void clearStateNL(void)
{
for (int key = 0; key < KEY_MAX; ++key)
atomic_store_explicit(&l_input.keys[key], false, memory_order_relaxed);
atomic_store_explicit(&l_input.buttons, 0, memory_order_relaxed);
}
static void updateActiveNL(void)
{
const struct InputBinding next =
l_input.useTransport && l_input.transport.available ?
l_input.transport :
l_input.fallback.available ? l_input.fallback :
(struct InputBinding) { 0 };
if (next.ops == l_input.active.ops &&
next.opaque == l_input.active.opaque)
{
l_input.active = next;
return;
}
resetActiveNL();
l_input.active = next;
if (l_input.active.ops)
{
if (l_input.active.ops->reset)
l_input.active.ops->reset(l_input.active.opaque);
DEBUG_INFO("Using Input: %s", l_input.active.ops->name);
}
else
DEBUG_INFO("Input is unavailable");
}
static void updateStatusNL(struct InputBinding * binding,
const LG_InputStatus * status)
{
const bool wasActive =
l_input.active.ops == binding->ops &&
l_input.active.opaque == binding->opaque;
if (wasActive && !status->available)
{
resetActiveNL();
l_input.active = (struct InputBinding) { 0 };
}
binding->available = status->available;
binding->mouseAbsolute = status->available &&
binding->ops->mousePosition &&
binding->ops->supports(binding->opaque,
LG_INPUT_SUPPORT_MOUSE_ABSOLUTE);
binding->generation = status->generation;
updateActiveNL();
}
static void fallbackStatusChanged(void * opaque,
const LG_InputStatus * status)
{
if (!status)
return;
LG_LOCK_EXCLUSIVE(l_input.activeLock);
if (l_input.fallback.ops && l_input.fallback.opaque == opaque)
updateStatusNL(&l_input.fallback, status);
LG_UNLOCK_EXCLUSIVE(l_input.activeLock);
}
static void transportStatusChanged(void * opaque,
const LG_InputStatus * status)
{
if (!status)
return;
LG_LOCK_EXCLUSIVE(l_input.activeLock);
if (l_input.transport.ops && l_input.transport.opaque == opaque)
updateStatusNL(&l_input.transport, status);
LG_UNLOCK_EXCLUSIVE(l_input.activeLock);
}
void lgInput_init(void)
{
l_input.fallback = (struct InputBinding) { 0 };
l_input.transport = (struct InputBinding) { 0 };
l_input.active = (struct InputBinding) { 0 };
l_input.useTransport = true;
for (int key = 0; key < KEY_MAX; ++key)
atomic_init(&l_input.keys[key], false);
atomic_init(&l_input.buttons, 0);
LG_RWLOCK_INIT(l_input.activeLock);
}
void lgInput_free(void)
{
struct InputBinding fallback;
struct InputBinding transport;
LG_LOCK_EXCLUSIVE(l_input.activeLock);
resetActiveNL();
fallback = l_input.fallback;
transport = l_input.transport;
l_input.active = (struct InputBinding) { 0 };
l_input.fallback = (struct InputBinding) { 0 };
l_input.transport = (struct InputBinding) { 0 };
LG_UNLOCK_EXCLUSIVE(l_input.activeLock);
if (fallback.ops && fallback.ops->setStatusListener)
fallback.ops->setStatusListener(fallback.opaque, NULL, NULL);
if (transport.ops && transport.ops->setStatusListener)
transport.ops->setStatusListener(transport.opaque, NULL, NULL);
LG_RWLOCK_FREE(l_input.activeLock);
}
void lgInput_setFallback(const LG_InputOps * ops, void * opaque)
{
if (ops && !validOps(ops))
{
DEBUG_ERROR("Invalid fallback input operations");
ops = NULL;
opaque = NULL;
}
const struct InputBinding next = makeBinding(ops, opaque);
struct InputBinding old;
LG_LOCK_EXCLUSIVE(l_input.activeLock);
old = l_input.fallback;
l_input.fallback = next;
updateActiveNL();
LG_UNLOCK_EXCLUSIVE(l_input.activeLock);
if (old.ops && old.ops->setStatusListener)
old.ops->setStatusListener(old.opaque, NULL, NULL);
if (next.ops && next.ops->setStatusListener)
next.ops->setStatusListener(next.opaque,
fallbackStatusChanged, next.opaque);
}
void lgInput_setTransport(const LG_InputOps * ops, void * opaque)
{
if (ops && !validOps(ops))
{
DEBUG_ERROR("Invalid transport input operations");
ops = NULL;
opaque = NULL;
}
const struct InputBinding next = makeBinding(ops, opaque);
struct InputBinding old;
LG_LOCK_EXCLUSIVE(l_input.activeLock);
old = l_input.transport;
l_input.transport = next;
updateActiveNL();
LG_UNLOCK_EXCLUSIVE(l_input.activeLock);
if (old.ops && old.ops->setStatusListener)
old.ops->setStatusListener(old.opaque, NULL, NULL);
if (next.ops && next.ops->setStatusListener)
next.ops->setStatusListener(next.opaque,
transportStatusChanged, next.opaque);
}
void lgInput_dropTransport(void)
{
struct InputBinding old;
LG_LOCK_EXCLUSIVE(l_input.activeLock);
old = l_input.transport;
if (l_input.useTransport && l_input.active.ops == l_input.transport.ops &&
l_input.active.opaque == l_input.transport.opaque)
{
l_input.active = (struct InputBinding) { 0 };
clearStateNL();
}
l_input.transport = (struct InputBinding) { 0 };
updateActiveNL();
LG_UNLOCK_EXCLUSIVE(l_input.activeLock);
if (old.ops && old.ops->setStatusListener)
old.ops->setStatusListener(old.opaque, NULL, NULL);
}
void lgInput_useTransport(bool enable)
{
LG_LOCK_EXCLUSIVE(l_input.activeLock);
l_input.useTransport = enable;
updateActiveNL();
LG_UNLOCK_EXCLUSIVE(l_input.activeLock);
}
bool lgInput_available(void)
{
LG_LOCK_SHARED(l_input.activeLock);
const bool result = l_input.active.ops != NULL;
LG_UNLOCK_SHARED(l_input.activeLock);
return result;
}
bool lgInput_supports(LG_InputSupport support)
{
LG_LOCK_SHARED(l_input.activeLock);
bool result;
switch (support)
{
case LG_INPUT_SUPPORT_MOUSE_ABSOLUTE:
result = l_input.active.mouseAbsolute;
break;
default:
result = false;
break;
}
LG_UNLOCK_SHARED(l_input.activeLock);
return result;
}
bool lgInput_keyDown(int key)
{
if (key < 0 || key >= KEY_MAX)
return false;
LG_LOCK_SHARED(l_input.activeLock);
if (atomic_exchange_explicit(
&l_input.keys[key], true, memory_order_relaxed))
{
LG_UNLOCK_SHARED(l_input.activeLock);
return true;
}
const bool result = l_input.active.ops &&
l_input.active.ops->keyDown(l_input.active.opaque, key);
if (!result)
atomic_store_explicit(&l_input.keys[key], false, memory_order_relaxed);
LG_UNLOCK_SHARED(l_input.activeLock);
return result;
}
bool lgInput_keyUp(int key)
{
if (key < 0 || key >= KEY_MAX)
return false;
LG_LOCK_SHARED(l_input.activeLock);
if (!atomic_exchange_explicit(
&l_input.keys[key], false, memory_order_relaxed))
{
LG_UNLOCK_SHARED(l_input.activeLock);
return true;
}
const bool result = l_input.active.ops &&
l_input.active.ops->keyUp(l_input.active.opaque, key);
if (!result)
atomic_store_explicit(&l_input.keys[key], true, memory_order_relaxed);
LG_UNLOCK_SHARED(l_input.activeLock);
return result;
}
bool lgInput_keyboardLEDs(bool numLock, bool capsLock, bool scrollLock)
{
LG_LOCK_SHARED(l_input.activeLock);
const bool result = l_input.active.ops &&
(!l_input.active.ops->keyboardLEDs ||
l_input.active.ops->keyboardLEDs(l_input.active.opaque,
numLock, capsLock, scrollLock));
LG_UNLOCK_SHARED(l_input.activeLock);
return result;
}
void lgInput_releaseKeys(void)
{
LG_LOCK_EXCLUSIVE(l_input.activeLock);
releaseKeysNL();
LG_UNLOCK_EXCLUSIVE(l_input.activeLock);
}
bool lgInput_mouseMotion(int32_t x, int32_t y)
{
LG_LOCK_SHARED(l_input.activeLock);
const bool result = l_input.active.ops &&
l_input.active.ops->mouseMotion(l_input.active.opaque, x, y);
LG_UNLOCK_SHARED(l_input.activeLock);
return result;
}
bool lgInput_mousePosition(uint32_t x, uint32_t y, uint32_t width,
uint32_t height)
{
LG_LOCK_SHARED(l_input.activeLock);
const bool result = l_input.active.mouseAbsolute &&
l_input.active.ops->mousePosition(l_input.active.opaque,
x, y, width, height);
LG_UNLOCK_SHARED(l_input.activeLock);
return result;
}
bool lgInput_mousePress(unsigned int button)
{
if (button == 0 || button >= 32)
return false;
const uint32_t mask = UINT32_C(1) << button;
LG_LOCK_SHARED(l_input.activeLock);
if (atomic_fetch_or_explicit(
&l_input.buttons, mask, memory_order_relaxed) & mask)
{
LG_UNLOCK_SHARED(l_input.activeLock);
return true;
}
const bool result = l_input.active.ops &&
l_input.active.ops->mousePress(l_input.active.opaque, button);
if (!result)
atomic_fetch_and_explicit(
&l_input.buttons, ~mask, memory_order_relaxed);
LG_UNLOCK_SHARED(l_input.activeLock);
return result;
}
bool lgInput_mouseRelease(unsigned int button)
{
if (button == 0 || button >= 32)
return false;
const uint32_t mask = UINT32_C(1) << button;
LG_LOCK_SHARED(l_input.activeLock);
if (!(atomic_fetch_and_explicit(
&l_input.buttons, ~mask, memory_order_relaxed) & mask))
{
LG_UNLOCK_SHARED(l_input.activeLock);
return true;
}
const bool result = l_input.active.ops &&
l_input.active.ops->mouseRelease(l_input.active.opaque, button);
if (!result)
atomic_fetch_or_explicit(&l_input.buttons, mask, memory_order_relaxed);
LG_UNLOCK_SHARED(l_input.activeLock);
return result;
}