mirror of
https://github.com/gnif/LookingGlass.git
synced 2026-08-22 07:01:30 +00:00
Retained native candidates and framebuffer targets are both linear
buffers with the same pitched layout. Publish partial damage using
CopyBufferRegion with byte offsets instead of encoding the ranges as
texture-footprint copies.
Collapse full-width rectangles into one command. Fall back to a full
copy when the partial path would exceed 256 commands, copy at least a
full frame of data, or receive invalid damage coordinates.
This removes the native-only command path introduced by 650636cc that
can fault the D3D12 copy queue after RGB24 benchmarking selects native.
14 KiB
14 KiB