LookingGlass/client/renderers
Geoffrey McRae ede96fa486 [client] egl: don't map the texture until it's needed
The texture buffer may still be in use if we try to re-map it
immediately, instead only map when we need it mapped, and unmap
immediately after advancing the offset allowing the render thread to
continue while the unmap operation occurs
2020-05-30 16:50:27 +10:00
..
EGL [client] egl: don't map the texture until it's needed 2020-05-30 16:50:27 +10:00
OpenGL [client/obs] improve frambuffer_read functions to support copy pitch 2020-04-14 13:27:07 +10:00
CMakeLists.txt [client] cmake: cosmetics 2019-03-28 20:15:13 +11:00