mirror of
https://github.com/gnif/LookingGlass.git
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189 lines
6.9 KiB
C++
189 lines
6.9 KiB
C++
/**
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* Looking Glass
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* Copyright © 2017-2026 The Looking Glass Authors
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* https://looking-glass.io
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc., 59
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#pragma once
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#include "CD3D11Device.h"
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#include "CD3D12Device.h"
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#include "CIndirectDeviceContext.h"
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#include "CInteropResourcePool.h"
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#include "CFrameBufferPool.h"
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#include "CPostProcessor.h"
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#include <Windows.h>
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#include <wrl.h>
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#include <IddCx.h>
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#include <atomic>
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#include <memory>
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using namespace Microsoft::WRL;
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#define STAGING_TEXTURES 3
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class CIndirectMonitorContext;
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class CSwapChainProcessor
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{
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private:
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CIndirectMonitorContext * m_monitorContext;
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UINT64 m_assignmentGeneration;
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IDDCX_MONITOR m_monitor;
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CIndirectDeviceContext * m_devContext;
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IDDCX_SWAPCHAIN m_hSwapChain;
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LUID m_renderAdapter;
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std::shared_ptr<CD3D11Device> m_dx11Device;
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std::shared_ptr<CD3D12Device> m_dx12Device;
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HANDLE m_newFrameEvent;
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CInteropResourcePool m_resPool;
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CFrameBufferPool m_fbPool;
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CPostProcessor m_postProcessors[LGMP_Q_FRAME_LEN];
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enum CandidateState
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{
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CANDIDATE_FREE,
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CANDIDATE_PREPARING,
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CANDIDATE_READY,
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CANDIDATE_PUBLISHING,
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CANDIDATE_HELD,
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};
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struct FrameCandidate
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{
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CandidateState state = CANDIDATE_FREE;
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ComPtr<ID3D12Resource> resource;
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D12FrameFormat srcFormat = {};
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D12FrameFormat dstFormat = {};
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RECT dirtyRects[LG_MAX_DIRTY_RECTS] = {};
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unsigned nbDirtyRects = 0;
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unsigned pitch = 0;
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size_t frameSize = 0;
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uint64_t sequence = 0;
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uint64_t captureTime = 0;
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uint64_t postProcessStart = 0;
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uint64_t prepareCopyStart = 0;
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uint64_t prepareReady = 0;
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uint64_t prepareGPUStart = 0;
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uint64_t prepareGPUEnd = 0;
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uint64_t timingStart = 0;
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unsigned timingEffectIndex = 0;
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uint64_t timingToken = 0;
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bool prepareTimingValid = false;
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};
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struct CandidateDamageTail
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{
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uint64_t ownerSequence = 0;
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RECT dirtyRects[LG_MAX_DIRTY_RECTS] = {};
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unsigned nbDirtyRects = 0;
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bool hasDamage = false;
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bool active = false;
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};
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// An active tail records only damage received after its candidate snapshot.
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FrameCandidate m_candidates[LGMP_Q_FRAME_LEN];
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CandidateDamageTail m_candidateDamageTail[LGMP_Q_FRAME_LEN];
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SRWLOCK m_candidateLock = SRWLOCK_INIT;
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SRWLOCK m_damageLock = SRWLOCK_INIT;
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SRWLOCK m_pipelineLock = SRWLOCK_INIT;
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uint64_t m_candidateSequence = 0;
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Wrappers::HandleT<Wrappers::HandleTraits::HANDLENullTraits> m_thread[3];
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Wrappers::Event m_terminateEvent;
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Wrappers::Event m_candidateEvent;
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Wrappers::Event m_candidateAvailableEvent;
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Wrappers::HandleT<Wrappers::HandleTraits::HANDLENullTraits> m_publishTimer;
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Wrappers::Event m_cursorDataEvent;
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BYTE* m_shapeBuffer;
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DWORD m_lastShapeId = 0;
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std::atomic<UINT> m_sdrWhiteLevel { KVMFR_SDR_WHITE_LEVEL_DEFAULT };
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// Logical output-space damage from the previous published frame. The
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// shared-memory frame buffers alternate, so this must be copied along with
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// the current damage to bring the older target buffer up to date.
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RECT m_dirtyRects[LG_MAX_DIRTY_RECTS] = {};
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unsigned m_nbDirtyRects = 0;
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// Source-space damage accumulated since the last published frame. Frames
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// can be dropped while the LGMP queue is full, but their damage must be
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// included in the next frame sent to the client. A count of zero represents
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// full-frame damage when m_hasPendingDamage is set.
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RECT m_pendingDirtyRects[LG_MAX_DIRTY_RECTS] = {};
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unsigned m_nbPendingDirtyRects = 0;
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bool m_hasPendingDamage = true;
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#ifdef HAS_IDDCX_110
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// The per-frame metadata stream can select the monitor default, provide a
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// replacement block, or retain the selection from the previous frame.
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bool m_useDefaultHDRMetadata = true;
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bool m_hasNewHDRMetadata = false;
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IDDCX_HDR10_METADATA m_newHDRMetadata = {};
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#endif
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static DWORD CALLBACK _SwapChainThread(LPVOID arg);
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void SwapChainThread();
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void SwapChainThreadCore();
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bool InitializePipeline();
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static DWORD CALLBACK _PublisherThread(LPVOID arg);
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void PublisherThread();
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bool PublishNewestCandidate(
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const CFrameScheduler::Schedule& schedule, bool periodic,
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uint64_t publishStart);
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bool HasReadyCandidate();
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int AcquireCandidate(bool exclusiveSample);
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void ReleaseCandidate(unsigned candidateIndex);
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bool EnsureCandidateResource(
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unsigned candidateIndex, size_t frameSize);
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void ResetCandidates();
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void SignalCandidateState();
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static DWORD CALLBACK _CursorThread(LPVOID arg);
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bool QueryHWCursor();
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void CursorThread();
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static void CompletionFunction(
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CD3D12CommandSlot * slot, bool result, void * param1, void * param2);
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static void CandidateCompletionFunction(
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CD3D12CommandSlot * slot, bool result, void * param1, void * param2);
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void AccumulateFrameDamage(const RECT * dirtyRects, unsigned nbDirtyRects);
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void SetFullPendingDamage();
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#ifdef HAS_IDDCX_110
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void UpdateHDRMetadata(const IDDCX_METADATA2& metadata);
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#endif
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bool GetContentHDRMetadata(D12FrameFormat& format) const;
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bool SwapChainNewFrame(ComPtr<IDXGIResource> acquiredBuffer,
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unsigned dirtyRectCount, unsigned moveRegionCount,
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DXGI_COLOR_SPACE_TYPE colorSpace, UINT sdrWhiteLevel,
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uint64_t captureStart);
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public:
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CSwapChainProcessor(CIndirectMonitorContext * monitorContext, UINT64 assignmentGeneration,
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IDDCX_MONITOR monitor, CIndirectDeviceContext * devContext, IDDCX_SWAPCHAIN hSwapChain,
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LUID renderAdapter, std::shared_ptr<CD3D11Device> dx11Device,
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HANDLE newFrameEvent);
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~CSwapChainProcessor();
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bool Start();
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CIndirectDeviceContext * GetDevice() { return m_devContext; }
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std::shared_ptr<CD3D12Device> GetD3D12Device() { return m_dx12Device; }
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};
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