LookingGlass/client/renderers
Quantum b7d3bbbd82 [client] egl: use standard-compliant way of EGL detection
According to the documentation for eglQueryString:

> EGL_BAD_DISPLAY is generated if display is not an EGL display connection,
> unless display is EGL_NO_DISPLAY and name is EGL_EXTENSIONS.

Therefore, we should check EGL by doing:

    eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS)

Indeed, the old way of eglQueryString(EGL_NO_DISPLAY, EGL_VERSION) works on
libglvnd but not using mesa's libEGL.so directly.

Also added a warning to make it more obvious that EGL is not available.
2021-08-16 16:25:48 +10:00
..
EGL [client] egl: use standard-compliant way of EGL detection 2021-08-16 16:25:48 +10:00
OpenGL [client] opengl: refactor to use project naming standards 2021-08-08 17:21:25 +10:00
CMakeLists.txt [client] interface: rename LG_Renderer to LG_RendererOps 2021-08-08 14:43:04 +10:00