LookingGlass/host/platform/Windows/capture/DXGI/src
2023-11-10 06:28:05 +11:00
..
pp [host] windows: the vertex shader is common to all post-processors 2023-11-10 06:28:05 +11:00
com_ref.c [host] dxgi: check for correct comRef usage 2023-10-29 20:29:14 +11:00
com_ref.h [host] dxgi: check for correct comRef usage 2023-10-29 20:29:14 +11:00
d3d11.c [host] dxgi: update d3d11 backend to make use of comRef 2023-10-27 18:44:17 +11:00
d3d12.c [host] dxgi: fix d3d12 backend resource leak 2023-10-27 21:56:49 +11:00
dxgi_capture.h [host] windows: the vertex shader is common to all post-processors 2023-11-10 06:28:05 +11:00
dxgi.c [host] windows: the vertex shader is common to all post-processors 2023-11-10 06:28:05 +11:00
ods_capture.c [all] update/add license headers 2023-10-20 15:36:34 +11:00
ods_capture.h [all] update/add license headers 2023-10-20 15:36:34 +11:00
pp.h [dxgi] cache the input shader resource view of the src texture 2023-10-29 21:53:48 +11:00
util.c [host] dxgi: move utility functions into util.c 2023-10-27 11:28:37 +11:00
util.h [host] dxgi: move utility functions into util.c 2023-10-27 11:28:37 +11:00