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Move splash transitions onto the render thread and derive opacity from elapsed monotonic time. Pace active animation at a display-compatible minimum of 60 Hz while allowing incoming frames to satisfy that demand. Reset the splash cleanly across reconnects and latch state changes with the full-frame restoration decision.
Looking Glass
An extremely low latency KVMFR (KVM FrameRelay) implementation for guests with VGA PCI Passthrough.
- Project Website: https://looking-glass.io
- Documentation: https://looking-glass.io/docs
Documentation
❕❕❕ IMPORTANT ❕❕❕
This project contains submodules that must be checked out if building from the git repository! If you are not a developer and just want to compile Looking Glass, please download the source archive from the website instead:
https://looking-glass.io/downloads
Source code for the documentation can be found in the /doc directory.
You may view this locally as HTML by running make html with python3-sphinx
and python3-sphinx-rtd-theme installed.
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