.. |
shader
|
[client] EGL: stop unpacking data across rows
|
2023-11-10 06:28:05 +11:00 |
CMakeLists.txt
|
[client] implement support for RGB24 packed data
|
2023-11-10 06:28:05 +11:00 |
cursor.c
|
[client] implement support for RGB24 packed data
|
2023-11-10 06:28:05 +11:00 |
cursor.h
|
[all] update/add license headers
|
2023-10-20 15:36:34 +11:00 |
damage.c
|
[all] update/add license headers
|
2023-10-20 15:36:34 +11:00 |
damage.h
|
[all] update/add license headers
|
2023-10-20 15:36:34 +11:00 |
desktop_rects.c
|
[all] update/add license headers
|
2023-10-20 15:36:34 +11:00 |
desktop_rects.h
|
[all] update/add license headers
|
2023-10-20 15:36:34 +11:00 |
desktop.c
|
[client] implement support for RGB24 packed data
|
2023-11-10 06:28:05 +11:00 |
desktop.h
|
[all] update/add license headers
|
2023-10-20 15:36:34 +11:00 |
egl.c
|
[all] update/add license headers
|
2023-10-20 15:36:34 +11:00 |
egl.h
|
[all] update/add license headers
|
2023-10-20 15:36:34 +11:00 |
egldebug.c
|
[all] update/add license headers
|
2023-10-20 15:36:34 +11:00 |
egldebug.h
|
[all] update/add license headers
|
2023-10-20 15:36:34 +11:00 |
egltypes.h
|
[client] implement support for RGB24 packed data
|
2023-11-10 06:28:05 +11:00 |
ffx.c
|
[all] update/add license headers
|
2023-10-20 15:36:34 +11:00 |
ffx.h
|
[all] update/add license headers
|
2023-10-20 15:36:34 +11:00 |
filter_bgr_bgra.c
|
[client] egl: fix bgr filter re-init if DMA mode changes
|
2023-11-10 06:28:05 +11:00 |
filter_downscale.c
|
[client] implement support for RGB24 packed data
|
2023-11-10 06:28:05 +11:00 |
filter_ffx_cas.c
|
[client] implement support for RGB24 packed data
|
2023-11-10 06:28:05 +11:00 |
filter_ffx_fsr1.c
|
[client] implement support for RGB24 packed data
|
2023-11-10 06:28:05 +11:00 |
filter.c
|
[all] update/add license headers
|
2023-10-20 15:36:34 +11:00 |
filter.h
|
[client] implement support for RGB24 packed data
|
2023-11-10 06:28:05 +11:00 |
filters.h
|
[client] implement support for RGB24 packed data
|
2023-11-10 06:28:05 +11:00 |
framebuffer.c
|
[client] implement support for RGB24 packed data
|
2023-11-10 06:28:05 +11:00 |
framebuffer.h
|
[all] update/add license headers
|
2023-10-20 15:36:34 +11:00 |
glsl.include.awk
|
[client] egl: ensure the preprocessed files have a null terminator
|
2023-03-09 09:15:39 +11:00 |
model.c
|
[all] update/add license headers
|
2023-10-20 15:36:34 +11:00 |
model.h
|
[all] update/add license headers
|
2023-10-20 15:36:34 +11:00 |
postprocess.c
|
[client] implement support for RGB24 packed data
|
2023-11-10 06:28:05 +11:00 |
postprocess.h
|
[all] update/add license headers
|
2023-10-20 15:36:34 +11:00 |
shader.c
|
[all] update/add license headers
|
2023-10-20 15:36:34 +11:00 |
shader.h
|
[all] update/add license headers
|
2023-10-20 15:36:34 +11:00 |
texture_buffer.c
|
[client] implement support for RGB24 packed data
|
2023-11-10 06:28:05 +11:00 |
texture_buffer.h
|
[all] update/add license headers
|
2023-10-20 15:36:34 +11:00 |
texture_dmabuf.c
|
[client] implement support for RGB24 packed data
|
2023-11-10 06:28:05 +11:00 |
texture_framebuffer.c
|
[client] EGL: implement damage-aware RGB24 copy
|
2023-11-10 06:28:05 +11:00 |
texture_util.c
|
[client] implement support for RGB24 packed data
|
2023-11-10 06:28:05 +11:00 |
texture_util.h
|
[client] implement support for RGB24 packed data
|
2023-11-10 06:28:05 +11:00 |
texture.c
|
[client] implement support for RGB24 packed data
|
2023-11-10 06:28:05 +11:00 |
texture.h
|
[client] implement support for RGB24 packed data
|
2023-11-10 06:28:05 +11:00 |