LookingGlass/client
Quantum b8effaf42c [client] egl: use glGetError and codes for errors in gl* functions
We used to use DEBUG_EGL_ERROR for gl* functions, which just yields
EGL_SUCCESS even when there are errors.
2021-07-19 19:36:46 +10:00
..
cmake [client] egl: generate header file with #define for desktop shader 2021-02-21 14:20:41 +11:00
displayservers [client] ds: refactor common EGL swap with damage logic 2021-07-19 19:35:52 +10:00
fonts [all] normalize copyright on all source files 2021-06-06 11:53:05 +10:00
include [client] ds: refactor common EGL swap with damage logic 2021-07-19 19:35:52 +10:00
renderers [client] egl: use glGetError and codes for errors in gl* functions 2021-07-19 19:36:46 +10:00
src [client] ds: refactor common EGL swap with damage logic 2021-07-19 19:35:52 +10:00
CMakeLists.txt [client] ds: refactor common EGL swap with damage logic 2021-07-19 19:35:52 +10:00
DEBUGGING.md [doc] Fix formatting 2018-05-23 08:46:03 +10:00