mirror of
https://github.com/gnif/LookingGlass.git
synced 2026-08-22 15:11:31 +00:00
347 lines
10 KiB
C++
347 lines
10 KiB
C++
/**
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* Looking Glass
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* Copyright © 2017-2026 The Looking Glass Authors
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* https://looking-glass.io
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc., 59
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "capture/CFrameGraph.h"
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bool Frame::Same(const GraphCfg& left, const GraphCfg& right)
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{
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return
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left.mode == right.mode &&
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Frame::Same(left.adapter, right.adapter) &&
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left.srcWidth == right.srcWidth &&
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left.srcHeight == right.srcHeight &&
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Frame::Same(left.src, right.src) &&
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left.transform == right.transform &&
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left.width == right.width &&
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left.height == right.height &&
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Frame::Same(left.checkpoint, right.checkpoint);
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}
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bool Frame::Valid(FrameDamage damage, const RECT * rects, unsigned count,
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unsigned width, unsigned height)
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{
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switch (damage)
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{
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case FrameDamage::NONE:
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case FrameDamage::FULL:
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return count == 0;
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case FrameDamage::RECTS:
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if (!rects || !count || count > FRAME_DAMAGE_MAX)
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return false;
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for (unsigned i = 0; i < count; ++i)
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{
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const RECT& rect = rects[i];
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if (rect.left < 0 ||
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rect.top < 0 ||
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rect.left >= rect.right ||
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rect.top >= rect.bottom ||
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static_cast<unsigned long>(rect.right) > width ||
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static_cast<unsigned long>(rect.bottom) > height)
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return false;
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}
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return true;
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}
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return false;
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}
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void CFrameGraph::Reset()
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{
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m_cfg = GraphCfg {};
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m_nodeCount = 0;
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m_leafCount = 0;
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m_begun = false;
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m_sealed = false;
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}
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bool CFrameGraph::Begin(const GraphCfg& cfg)
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{
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Reset();
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if (!cfg.srcWidth || !cfg.srcHeight || !cfg.width || !cfg.height ||
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!Frame::Valid(cfg.mode) ||
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cfg.src.storage != FrameStorage::D3D12_TEXTURE ||
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cfg.checkpoint.storage != FrameStorage::D3D12_TEXTURE ||
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!Frame::Valid(cfg.src) || !Frame::Valid(cfg.checkpoint) ||
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!Frame::Can(cfg.src.signal, cfg.checkpoint.signal))
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return false;
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m_cfg = cfg;
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GraphNode& source = m_nodes[m_nodeCount++];
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source = GraphNode {};
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source.op = FrameOp::SRC;
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source.parent = FRAME_GRAPH_ROOT;
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source.width = cfg.srcWidth;
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source.height = cfg.srcHeight;
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source.profile = cfg.src;
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m_begun = true;
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return true;
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}
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bool CFrameGraph::Can(const FrameCfg& cfg) const
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{
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if (!m_begun || m_sealed || !cfg.width || !cfg.height ||
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cfg.width != m_cfg.width || cfg.height != m_cfg.height ||
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cfg.mode != m_cfg.mode ||
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!Frame::Same(cfg.adapter, m_cfg.adapter) ||
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!Frame::Valid(cfg.profile))
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return false;
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return Frame::Can(m_cfg.src.signal, cfg.profile.signal);
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}
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unsigned CFrameGraph::Find(FrameOp op, unsigned parent,
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unsigned width, unsigned height,
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const FrameProfile& profile) const
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{
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for (unsigned i = 1; i < m_nodeCount; ++i)
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if (m_nodes[i].op == op && m_nodes[i].parent == parent &&
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m_nodes[i].width == width && m_nodes[i].height == height &&
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Frame::Same(m_nodes[i].profile, profile))
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return i;
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return FRAME_GRAPH_ROOT;
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}
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unsigned CFrameGraph::AddNode(FrameOp op, unsigned parent,
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unsigned width, unsigned height,
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const FrameProfile& profile)
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{
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const unsigned found = Find(op, parent, width, height, profile);
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if (found != FRAME_GRAPH_ROOT)
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return found;
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if (m_nodeCount == FRAME_GRAPH_MAX_NODES)
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return FRAME_GRAPH_ROOT;
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const unsigned index = m_nodeCount++;
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GraphNode& node = m_nodes[index];
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node = GraphNode {};
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node.op = op;
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node.parent = parent;
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node.width = width;
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node.height = height;
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node.profile = profile;
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return index;
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}
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unsigned CFrameGraph::Checkpoint(const FrameProfile& requested)
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{
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const FrameProfile profile =
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Frame::Store(requested, FrameStorage::D3D12_TEXTURE);
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FrameProfile current = m_cfg.src;
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unsigned parent = 0;
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const D12ColorTransform * transform = m_cfg.transform.get();
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if (transform && transform->matrixEnabled)
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{
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// The common matrix stage preserves the source signal. A transfer-domain
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// LUT is applied after each branch has selected scRGB or HDR10.
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if (current.signal == FrameSignal::SRGB &&
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current.pixel == FramePixel::BGRA8)
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current.pixel = FramePixel::RGBA8;
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parent = AddNode(FrameOp::CAL, 0,
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m_cfg.srcWidth, m_cfg.srcHeight, current);
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if (parent == FRAME_GRAPH_ROOT)
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return FRAME_GRAPH_ROOT;
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}
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// Without calibration the established path filters linear scRGB before
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// HDR10 encoding. This scale node is also shared by scRGB and HDR10 leaves.
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const bool earlyScale = !transform &&
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(m_cfg.srcWidth != m_cfg.width || m_cfg.srcHeight != m_cfg.height);
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if (earlyScale)
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{
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parent = AddNode(FrameOp::SCALE, parent,
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m_cfg.width, m_cfg.height, current);
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if (parent == FRAME_GRAPH_ROOT)
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return FRAME_GRAPH_ROOT;
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}
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switch (profile.signal)
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{
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case FrameSignal::SRGB:
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break;
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case FrameSignal::SCRGB_LINEAR:
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break;
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case FrameSignal::PQ_BT2020:
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if (m_cfg.src.signal == FrameSignal::SCRGB_LINEAR)
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{
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const unsigned width = earlyScale ? m_cfg.width : m_cfg.srcWidth;
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const unsigned height = earlyScale ? m_cfg.height : m_cfg.srcHeight;
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parent = AddNode(FrameOp::HDR10, parent,
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width, height, profile);
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if (parent == FRAME_GRAPH_ROOT)
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return FRAME_GRAPH_ROOT;
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current = profile;
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}
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break;
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default:
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return FRAME_GRAPH_ROOT;
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}
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if (transform && transform->lutEnabled)
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{
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if (current.signal == FrameSignal::SRGB &&
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current.pixel == FramePixel::BGRA8)
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current.pixel = FramePixel::RGBA8;
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parent = AddNode(FrameOp::LUT, parent,
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m_cfg.srcWidth, m_cfg.srcHeight, current);
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if (parent == FRAME_GRAPH_ROOT)
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return FRAME_GRAPH_ROOT;
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}
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if (!earlyScale &&
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(m_cfg.srcWidth != m_cfg.width || m_cfg.srcHeight != m_cfg.height))
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{
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parent = AddNode(FrameOp::SCALE, parent,
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m_cfg.width, m_cfg.height, current);
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if (parent == FRAME_GRAPH_ROOT)
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return FRAME_GRAPH_ROOT;
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}
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if (parent != 0 && Frame::Same(current, profile))
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return parent;
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FrameOp op;
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switch (profile.signal)
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{
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case FrameSignal::SRGB:
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op = FrameOp::SDR;
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break;
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case FrameSignal::SCRGB_LINEAR:
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op = FrameOp::SCRGB;
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break;
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case FrameSignal::PQ_BT2020:
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op = FrameOp::HDR10;
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break;
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default:
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return FRAME_GRAPH_ROOT;
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}
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return AddNode(op, parent, m_cfg.width, m_cfg.height, profile);
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}
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bool CFrameGraph::Add(BackendId id, uint32_t epoch, bool required,
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bool primary, const FrameCfg& cfg)
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{
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if (!id || !epoch || !Can(cfg) ||
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m_leafCount == TRANSPORT_MAX_INSTANCES)
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return false;
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for (unsigned i = 0; i < m_leafCount; ++i)
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if (m_leaves[i].id == id && m_leaves[i].epoch == epoch)
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return false;
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const CFrameGraph before = *this;
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const unsigned node = Checkpoint(cfg.profile);
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if (node == FRAME_GRAPH_ROOT)
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{
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*this = before;
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return false;
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}
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GraphLeaf& leaf = m_leaves[m_leafCount++];
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leaf = GraphLeaf {};
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leaf.id = id;
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leaf.epoch = epoch;
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leaf.node = node;
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leaf.required = required;
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leaf.primary = primary;
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leaf.cfg = cfg;
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for (unsigned current = node;
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current != FRAME_GRAPH_ROOT; current = m_nodes[current].parent)
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++m_nodes[current].refs;
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return true;
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}
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bool CFrameGraph::Seal()
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{
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if (!m_begun || m_sealed || !m_leafCount || !m_nodeCount ||
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!m_nodes[0].refs)
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return false;
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for (unsigned i = 0; i < m_leafCount; ++i)
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if (!m_leaves[i].id || !m_leaves[i].epoch ||
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!m_leaves[i].node || m_leaves[i].node >= m_nodeCount)
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return false;
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m_sealed = true;
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return true;
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}
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bool CFrameGraph::Same(const GraphCfg& cfg) const
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{
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return m_sealed && Frame::Same(m_cfg, cfg);
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}
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bool CFrameGraph::Need(FrameOp op) const
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{
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if (!m_sealed || op == FrameOp::SRC)
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return false;
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for (unsigned i = 1; i < m_nodeCount; ++i)
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if (m_nodes[i].op == op && m_nodes[i].refs)
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return true;
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return false;
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}
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bool CFrameGraph::Want(FrameSignal signal) const
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{
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if (!m_sealed)
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return false;
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for (unsigned i = 0; i < m_leafCount; ++i)
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if (m_leaves[i].cfg.profile.signal == signal)
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return true;
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return false;
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}
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bool CFrameGraph::Desc(unsigned leaf, const FrameDesc& frame,
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LeafDesc& desc) const
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{
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if (!m_sealed || leaf >= m_leafCount || !frame.serial ||
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frame.format.width != m_cfg.srcWidth ||
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frame.format.height != m_cfg.srcHeight ||
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!Frame::Valid(frame.damage, frame.rects, frame.count,
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m_cfg.srcWidth, m_cfg.srcHeight))
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return false;
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const GraphLeaf& route = m_leaves[leaf];
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const GraphNode& node = m_nodes[route.node];
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desc.id = route.id;
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desc.epoch = route.epoch;
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desc.node = route.node;
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desc.profile = route.cfg.profile;
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desc.frame = frame;
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D12FrameFormat& format = desc.frame.format;
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return D12::Set(format, node.profile, node.width, node.height);
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}
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const GraphNode * CFrameGraph::Nodes(unsigned& count) const
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{
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count = m_sealed ? m_nodeCount : 0;
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return count ? m_nodes : nullptr;
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}
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const GraphLeaf * CFrameGraph::Leaves(unsigned& count) const
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{
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count = m_sealed ? m_leafCount : 0;
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return count ? m_leaves : nullptr;
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}
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