LookingGlass/client/renderers/EGL
Quantum 8f5afe1848 [client] egl: clamp sharpness settings in filters
While the slider does not allow you to get out of range by dragging,
the user could still type in out of range values, so we clamp the values.
2021-08-15 18:01:03 +10:00
..
shader [client] egl: add linear downscale filter shader 2021-08-14 12:19:50 +10:00
CMakeLists.txt [client] egl: add linear downscale filter shader 2021-08-14 12:19:50 +10:00
cursor.c [client] all: use DEBUG_UNREACHABLE instead of assert 2021-08-14 12:19:07 +10:00
cursor.h [client] egl: cleanup texture filtering/post-processing 2021-08-11 18:53:36 +10:00
damage.c [client] egl: refactor to use project naming standard 2021-08-08 17:16:10 +10:00
damage.h [client] egl: refactor to use project naming standard 2021-08-08 17:16:10 +10:00
desktop_rects.c [client] all: replace assert with DEBUG_ASSERT 2021-08-14 12:19:07 +10:00
desktop_rects.h [all] copyright: use unicode copyright sign © 2021-08-04 21:16:35 +10:00
desktop.c [client] egl: add new downscale filter 2021-08-12 15:54:16 +10:00
desktop.h [client] egl: cleanup texture filtering/post-processing 2021-08-11 18:53:36 +10:00
draw.c [client] egl: refactor to use project naming standard 2021-08-08 17:16:10 +10:00
draw.h [client] egl: refactor to use project naming standard 2021-08-08 17:16:10 +10:00
egl.c [client] egl: add debug prints for renderStartup errors 2021-08-14 12:20:12 +10:00
egl.h [client] egl: rework egl to accomodate post-processing filtering 2021-08-09 14:08:10 +10:00
egldebug.c [all] copyright: use unicode copyright sign © 2021-08-04 21:16:35 +10:00
egldebug.h [all] copyright: use unicode copyright sign © 2021-08-04 21:16:35 +10:00
egltypes.h [client] egl: cleanup texture filtering/post-processing 2021-08-11 18:53:36 +10:00
ffx.c [client] egl: implement C wrappers for FidelityFX constant computation 2021-08-11 02:42:55 +10:00
ffx.h [client] egl: implement C wrappers for FidelityFX constant computation 2021-08-11 02:42:55 +10:00
filter_downscale.c [client] egl: clamp downscale factor range 2021-08-14 14:57:33 +10:00
filter_ffx_cas.c [client] egl: clamp sharpness settings in filters 2021-08-15 18:01:03 +10:00
filter_ffx_fsr1.c [client] egl: clamp sharpness settings in filters 2021-08-15 18:01:03 +10:00
filter.h [client] egl: cleanup texture filtering/post-processing 2021-08-11 18:53:36 +10:00
filters.h [client] egl: add new downscale filter 2021-08-12 15:54:16 +10:00
framebuffer.c [client] egl: cleanup texture filtering/post-processing 2021-08-11 18:53:36 +10:00
framebuffer.h [client] egl: cleanup texture filtering/post-processing 2021-08-11 18:53:36 +10:00
glsl.include.awk [client] egl: handle \r character when processing #includes 2021-08-11 02:41:54 +10:00
model.c [client] all: replace assert with DEBUG_ASSERT 2021-08-14 12:19:07 +10:00
model.h [client] egl: rework egl to accomodate post-processing filtering 2021-08-09 14:08:10 +10:00
postprocess.c [client] egl: add new downscale filter 2021-08-12 15:54:16 +10:00
postprocess.h [client] rework the configuration overlay to allow for tabs 2021-08-12 09:04:45 +10:00
shader.c [client] egl: rework egl to accomodate post-processing filtering 2021-08-09 14:08:10 +10:00
shader.h [client] egl: rework egl to accomodate post-processing filtering 2021-08-09 14:08:10 +10:00
splash.c [client] egl: rework egl to accomodate post-processing filtering 2021-08-09 14:08:10 +10:00
splash.h [client] egl: refactor to use project naming standard 2021-08-08 17:16:10 +10:00
texture_buffer.c [client] all: replace assert with DEBUG_ASSERT 2021-08-14 12:19:07 +10:00
texture_buffer.h [client] egl: rework egl to accomodate post-processing filtering 2021-08-09 14:08:10 +10:00
texture_dmabuf.c [client] all: replace assert with DEBUG_ASSERT 2021-08-14 12:19:07 +10:00
texture_framebuffer.c [client] all: replace assert with DEBUG_ASSERT 2021-08-14 12:19:07 +10:00
texture_util.c [client] egl: cleanup texture filtering/post-processing 2021-08-11 18:53:36 +10:00
texture_util.h [client] egl: cleanup texture filtering/post-processing 2021-08-11 18:53:36 +10:00
texture.c [client] all: replace assert with DEBUG_ASSERT 2021-08-14 12:19:07 +10:00
texture.h [client] egl: cleanup texture filtering/post-processing 2021-08-11 18:53:36 +10:00