Files
LookingGlass/idd/LGIdd/CD3D12CommandQueue.cpp
Geoffrey McRae babfe9b1e2 [idd] d3d12: harvest completed command slots
Check a busy slot fence before waiting for its thread-pool callback.
This lets the caller complete finished GPU work inline and avoids a
scheduler delay before the allocator and command list can be reused.
2026-08-06 18:02:08 +10:00

18 KiB