Files
LookingGlass/client/include/input.h
Geoffrey McRae 71733433ed [client/idd] input: synchronize keyboard LEDs
Report guest HID keyboard LED state from LGInput to LGIdd and
publish it with the LGMP input endpoint status.

Forward SPICE modifier updates through the same provider state so evdev
can synchronize physical keyboard LEDs across transport changes and
reconnects.

Bump the versioned pipe and KVMFR input status contracts for the new
feedback state.

Accept earlier LGMP input status versions without LED feedback so the
client retains input while the guest driver is being upgraded.
2026-08-21 13:07:46 +10:00

59 lines
2.1 KiB
C

/**
* Looking Glass
* Copyright © 2017-2026 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _H_LG_CLIENT_INPUT_
#define _H_LG_CLIENT_INPUT_
#include "interface/input.h"
typedef void (*LGInputKeyboardLEDsFn)(void * opaque,
bool valid, uint8_t leds);
void lgInput_init(void);
void lgInput_free(void);
void lgInput_setFallback(const LG_InputOps * ops, void * opaque);
/* Drop functions remove a dead endpoint without invoking it. */
void lgInput_dropFallback(void);
void lgInput_setTransport(const LG_InputOps * ops, void * opaque);
void lgInput_dropTransport(void);
void lgInput_useTransport(bool enable);
bool lgInput_available(void);
bool lgInput_supports(LG_InputSupport support);
/* The listener is called synchronously with the current guest LED state and
* later from transport threads whenever it changes. The callback must not
* call back into the input layer. */
void lgInput_setKeyboardLEDsListener(
LGInputKeyboardLEDsFn callback, void * opaque);
bool lgInput_keyDown(int key);
bool lgInput_keyUp(int key);
bool lgInput_keyboardLEDs(bool numLock, bool capsLock, bool scrollLock);
void lgInput_releaseKeys(void);
bool lgInput_mouseMotion(int32_t x, int32_t y);
bool lgInput_mousePosition(uint32_t x, uint32_t y, uint32_t width,
uint32_t height);
bool lgInput_mousePress(unsigned int button);
bool lgInput_mouseRelease(unsigned int button);
#endif