Files
LookingGlass/idd/LGIdd/capture/CSwapChainProcessor.h
Geoffrey McRae 6725133375 [idd] transport: abstract LGMP implementation
Introduce transport, frame, and control interfaces with an LGMP factory
backend.

Move LGMP and IVSHMEM implementation details under transport/lgmp and
expose direct frame-buffer memory through a neutral capability.
2026-08-07 17:53:00 +10:00

110 lines
3.8 KiB
C++

/**
* Looking Glass
* Copyright © 2017-2026 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#include "d3d/CD3D11Device.h"
#include "d3d/CD3D12Device.h"
#include "display/IddCxCompat.h"
#include "d3d/CInteropResourcePool.h"
#include "capture/CFrameProcessor.h"
#include "postprocess/D12FrameFormat.h"
#include "postprocess/CPostProcessor.h"
#include <Windows.h>
#include <wrl.h>
#include <atomic>
#include <memory>
using namespace Microsoft::WRL;
class CMonitorContext;
class CDeviceContext;
class IFrameTransport;
class IControlTransport;
class CSwapChainProcessor
{
private:
CMonitorContext * m_monitorContext;
UINT64 m_assignmentGeneration;
IDDCX_MONITOR m_monitor;
CDeviceContext * m_devContext;
IFrameTransport & m_transport;
IControlTransport & m_control;
IDDCX_SWAPCHAIN m_hSwapChain;
LUID m_renderAdapter;
std::shared_ptr<CD3D11Device> m_dx11Device;
std::shared_ptr<CD3D12Device> m_dx12Device;
HANDLE m_newFrameEvent;
CInteropResourcePool m_resPool;
CPostProcessor m_postProcessors[TRANSPORT_FRAME_QUEUE_LENGTH];
std::unique_ptr<CFrameProcessor> m_frameProcessor;
// Reconfiguration is exclusive while per-candidate recording is shared.
SRWLOCK m_pipelineLock = SRWLOCK_INIT;
Wrappers::HandleT<Wrappers::HandleTraits::HANDLENullTraits> m_thread[3];
Wrappers::Event m_terminateEvent;
Wrappers::HandleT<Wrappers::HandleTraits::HANDLENullTraits> m_publishTimer;
Wrappers::Event m_cursorDataEvent;
BYTE* m_shapeBuffer;
DWORD m_lastShapeId = 0;
std::atomic<UINT> m_sdrWhiteLevel { LG_SDR_WHITE_LEVEL_DEFAULT };
#ifdef HAS_IDDCX_110
// The per-frame metadata stream can select the monitor default, provide a
// replacement block, or retain the selection from the previous frame.
bool m_useDefaultHDRMetadata = true;
bool m_hasNewHDRMetadata = false;
IDDCX_HDR10_METADATA m_newHDRMetadata = {};
#endif
static DWORD CALLBACK _SwapChainThread(LPVOID arg);
void SwapChainThread();
void SwapChainThreadCore();
bool InitializePipeline();
static DWORD CALLBACK _PublisherThread(LPVOID arg);
void PublisherThread();
static DWORD CALLBACK _CursorThread(LPVOID arg);
bool QueryHWCursor();
void CursorThread();
#ifdef HAS_IDDCX_110
void UpdateHDRMetadata(const IDDCX_METADATA2& metadata);
#endif
bool GetContentHDRMetadata(D12FrameFormat& format) const;
bool SwapChainNewFrame(ComPtr<IDXGIResource> acquiredBuffer,
unsigned dirtyRectCount, unsigned moveRegionCount,
DXGI_COLOR_SPACE_TYPE colorSpace, UINT sdrWhiteLevel,
uint64_t captureStart, bool duplicateFrame);
public:
CSwapChainProcessor(CMonitorContext * monitorContext,
UINT64 assignmentGeneration, IDDCX_MONITOR monitor,
CDeviceContext * devContext, IDDCX_SWAPCHAIN hSwapChain,
LUID renderAdapter, std::shared_ptr<CD3D11Device> dx11Device,
HANDLE newFrameEvent);
~CSwapChainProcessor();
bool Start();
};