mirror of
https://github.com/gnif/LookingGlass.git
synced 2026-08-22 23:21:29 +00:00
113 lines
3.8 KiB
C++
113 lines
3.8 KiB
C++
/**
|
|
* Looking Glass
|
|
* Copyright © 2017-2026 The Looking Glass Authors
|
|
* https://looking-glass.io
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms of the GNU General Public License as published by the Free
|
|
* Software Foundation; either version 2 of the License, or (at your option)
|
|
* any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
|
* more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program; if not, write to the Free Software Foundation, Inc., 59
|
|
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "CSRWLock.h"
|
|
#include "d3d/CD3D12Device.h"
|
|
#include "capture/CFrameBufferPool.h"
|
|
#include "d3d/CInteropResource.h"
|
|
#include "postprocess/CPostProcessor.h"
|
|
#include "capture/CFrameScheduler.h"
|
|
#include "capture/FramePipeline.h"
|
|
|
|
#include <Windows.h>
|
|
#include <memory>
|
|
|
|
using namespace Microsoft::WRL;
|
|
|
|
class IFrameTransport;
|
|
struct FramePlan;
|
|
|
|
struct FrameCopyBatch
|
|
{
|
|
PreparedFrameBatch prepared;
|
|
CFrameBufferResource * resources[FRAME_MAX_SINKS] = {};
|
|
uint32_t accepted = 0;
|
|
unsigned candidateIndex = 0;
|
|
};
|
|
|
|
struct FrameSubmission
|
|
{
|
|
CInteropResource * source;
|
|
D12FrameFormat sourceFormat;
|
|
uint64_t captureTime;
|
|
uint64_t postProcessStart;
|
|
unsigned timingEffectIndex;
|
|
uint64_t timingToken;
|
|
bool noImageUpdate;
|
|
};
|
|
|
|
class CFrameProcessor
|
|
{
|
|
protected:
|
|
IFrameTransport * m_transport;
|
|
std::shared_ptr<CD3D12Device> m_dx12;
|
|
CPostProcessor * m_postProcessors;
|
|
CSRWLock * m_pipelineLock;
|
|
HANDLE m_terminateEvent;
|
|
CFrameBufferPool m_frameBuffers;
|
|
Wrappers::Event m_readyEvent;
|
|
|
|
mutable CSRWLock m_damageLock;
|
|
RECT m_previousDamage[LG_MAX_DIRTY_RECTS] = {};
|
|
unsigned m_previousDamageCount = 0;
|
|
RECT m_pendingDamage[LG_MAX_DIRTY_RECTS] = {};
|
|
unsigned m_pendingDamageCount = 0;
|
|
bool m_hasPendingDamage = true;
|
|
|
|
bool HasPendingDamage() const;
|
|
bool TakePendingDamage(RECT dirtyRects[], unsigned * count);
|
|
void RestorePendingDamage(
|
|
const RECT dirtyRects[], unsigned count, bool hasDamage);
|
|
void CommitDamage(const RECT dirtyRects[], unsigned count);
|
|
void GetPreviousDamage(RECT dirtyRects[], unsigned * count) const;
|
|
virtual void AccumulateDamageLocked(
|
|
const RECT dirtyRects[], unsigned count);
|
|
virtual void SetFullDamageLocked();
|
|
|
|
public:
|
|
CFrameProcessor(IFrameTransport * transport,
|
|
std::shared_ptr<CD3D12Device> dx12,
|
|
CPostProcessor postProcessors[CAPTURE_PIPELINE_SLOTS],
|
|
CSRWLock * pipelineLock, HANDLE terminateEvent);
|
|
virtual ~CFrameProcessor() = default;
|
|
|
|
virtual bool IsValid() const;
|
|
virtual bool Submit(const FrameSubmission& submission) = 0;
|
|
virtual bool HasReadyFrame() const = 0;
|
|
virtual bool Publish(
|
|
const FramePlan& plan, uint64_t publishStart) = 0;
|
|
virtual bool UsesCadence() const = 0;
|
|
virtual void Reset();
|
|
virtual void Invalidate();
|
|
virtual void ResetPipeline();
|
|
void AccumulateDamage(const RECT dirtyRects[], unsigned count);
|
|
void SetFullDamage();
|
|
|
|
HANDLE GetReadyEvent() const { return m_readyEvent.Get(); }
|
|
};
|
|
|
|
std::unique_ptr<CFrameProcessor> CreateFrameProcessor(
|
|
bool software, IFrameTransport * transport,
|
|
std::shared_ptr<CD3D12Device> dx12,
|
|
CPostProcessor postProcessors[CAPTURE_PIPELINE_SLOTS],
|
|
CSRWLock * pipelineLock, HANDLE terminateEvent);
|