LookingGlass/client/renderers/EGL
Tudor Brindus 637a7625d2 [client] wayland: allow EGL/OpenGL vsync to be set to on
This effectively reverts 4bceaf5.

Upstream ticket: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4180

Commit 941c651 makes working around the hang in LG itself not as
annoying as before.

In the future, we can bypass this entire issue by implementing our own
swapchain and listening to frame callbacks ourselves.
2021-02-09 09:12:57 +11:00
..
shader [client] app: rename up,right,down,left rotation to 0,90,180,270 2021-01-19 02:53:47 +11:00
alert.c [client] egl: added DMA texture support for direct upload 2020-10-30 02:36:45 +11:00
alert.h [client] use cmake to generate renderers/fonts/clipboards headers/code 2019-03-28 19:56:14 +11:00
CMakeLists.txt [client] egl: better debug output for EGL errors 2021-01-24 13:17:11 +11:00
cursor.c [client] all: properly support guest rotation 2021-01-19 02:54:56 +11:00
cursor.h [client] all: properly support guest rotation 2021-01-19 02:54:56 +11:00
desktop.c [client] fix keybind regression for EGL 2021-01-19 21:12:20 +11:00
desktop.h [client] all: properly support guest rotation 2021-01-19 02:54:56 +11:00
draw.c [client] use cmake to generate renderers/fonts/clipboards headers/code 2019-03-28 19:56:14 +11:00
draw.h [client] use cmake to generate renderers/fonts/clipboards headers/code 2019-03-28 19:56:14 +11:00
dynprocs.c [client] egl: use eglGetPlatformDisplay(EXT) if possible 2021-01-25 16:04:33 +11:00
dynprocs.h [client] egl: use eglGetPlatformDisplay(EXT) if possible 2021-01-25 16:04:33 +11:00
egl.c [client] wayland: allow EGL/OpenGL vsync to be set to on 2021-02-09 09:12:57 +11:00
egldebug.c [client] egl: better debug output for EGL errors 2021-01-24 13:17:11 +11:00
egldebug.h [client] egl: better debug output for EGL errors 2021-01-24 13:17:11 +11:00
fps.c [client] egl: added DMA texture support for direct upload 2020-10-30 02:36:45 +11:00
fps.h [client] use cmake to generate renderers/fonts/clipboards headers/code 2019-03-28 19:56:14 +11:00
model.c [build] make "common" a static library (part 2/2) 2019-04-11 11:12:59 +10:00
model.h [client] use cmake to generate renderers/fonts/clipboards headers/code 2019-03-28 19:56:14 +11:00
shader.c [build] make "common" a static library (part 2/2) 2019-04-11 11:12:59 +10:00
shader.h [client] added missing include 2019-07-15 18:30:39 +10:00
splash.c [all] fix numerous memory leaks at application shutdown 2021-01-24 21:47:53 +11:00
splash.h [client] use cmake to generate renderers/fonts/clipboards headers/code 2019-03-28 19:56:14 +11:00
texture.c [client] egl: better debug output for EGL errors 2021-01-24 13:17:11 +11:00
texture.h [client] egl: added DMA texture support for direct upload 2020-10-30 02:36:45 +11:00