Geoffrey McRae 5cc7f06185 [client] cursor: pace composited redraws
Coalesce pointer updates to the nominal output cadence instead of
waking the renderer for every transport packet. Keep request and
presented generations separate so updates racing a render receive a
trailing swap.

Let JIT consume cursor changes on display callbacks to preserve VRR
cadence, and use a deadline worker for non-JIT rendering. Give normal
source frames a short grace period so an on-rate feed absorbs the
cursor update instead of producing an extra swap.

Repaint visibility and cursor-content changes even when movement
redraws are disabled, including the transition that hides the cursor.
2026-08-06 22:26:10 +10:00
2017-12-14 22:22:44 +11:00
2026-05-31 15:13:57 +10:00
2018-05-31 13:28:36 +10:00
2017-10-31 19:07:16 +11:00

Looking Glass

An extremely low latency KVMFR (KVM FrameRelay) implementation for guests with VGA PCI Passthrough.

Documentation

IMPORTANT

This project contains submodules that must be checked out if building from the git repository! If you are not a developer and just want to compile Looking Glass, please download the source archive from the website instead:

https://looking-glass.io/downloads

Source code for the documentation can be found in the /doc directory.

You may view this locally as HTML by running make html with python3-sphinx and python3-sphinx-rtd-theme installed.

Description
An extremely low latency KVMFR (KVM FrameRelay) implementation for guests with VGA PCI Passthrough.
Readme GPL-2.0 17 MiB
Languages
C 74.5%
C++ 22.3%
CMake 1.7%
NSIS 0.6%
GLSL 0.5%
Other 0.4%