.. |
shader
|
[client] egl: precompute CAS filter constants on CPU
|
2021-08-11 20:38:42 +10:00 |
CMakeLists.txt
|
[client] egl: cleanup texture filtering/post-processing
|
2021-08-11 18:53:36 +10:00 |
cursor.c
|
[client] egl: cleanup texture filtering/post-processing
|
2021-08-11 18:53:36 +10:00 |
cursor.h
|
[client] egl: cleanup texture filtering/post-processing
|
2021-08-11 18:53:36 +10:00 |
damage.c
|
[client] egl: refactor to use project naming standard
|
2021-08-08 17:16:10 +10:00 |
damage.h
|
[client] egl: refactor to use project naming standard
|
2021-08-08 17:16:10 +10:00 |
desktop_rects.c
|
[all] copyright: use unicode copyright sign ©
|
2021-08-04 21:16:35 +10:00 |
desktop_rects.h
|
[all] copyright: use unicode copyright sign ©
|
2021-08-04 21:16:35 +10:00 |
desktop.c
|
[client] egl: cleanup texture filtering/post-processing
|
2021-08-11 18:53:36 +10:00 |
desktop.h
|
[client] egl: cleanup texture filtering/post-processing
|
2021-08-11 18:53:36 +10:00 |
draw.c
|
[client] egl: refactor to use project naming standard
|
2021-08-08 17:16:10 +10:00 |
draw.h
|
[client] egl: refactor to use project naming standard
|
2021-08-08 17:16:10 +10:00 |
egl.c
|
[client] util: replace util_mergeOverlappingRects with common version
|
2021-08-11 19:01:52 +10:00 |
egl.h
|
[client] egl: rework egl to accomodate post-processing filtering
|
2021-08-09 14:08:10 +10:00 |
egldebug.c
|
[all] copyright: use unicode copyright sign ©
|
2021-08-04 21:16:35 +10:00 |
egldebug.h
|
[all] copyright: use unicode copyright sign ©
|
2021-08-04 21:16:35 +10:00 |
egltypes.h
|
[client] egl: cleanup texture filtering/post-processing
|
2021-08-11 18:53:36 +10:00 |
ffx.c
|
[client] egl: implement C wrappers for FidelityFX constant computation
|
2021-08-11 02:42:55 +10:00 |
ffx.h
|
[client] egl: implement C wrappers for FidelityFX constant computation
|
2021-08-11 02:42:55 +10:00 |
filter_ffx_cas.c
|
[client] egl/cas: release consts when no longer needed
|
2021-08-11 20:42:56 +10:00 |
filter_ffx_fsr1.c
|
[client] egl: make FSR filter show inactive in config when disabled
|
2021-08-11 20:17:17 +10:00 |
filter.h
|
[client] egl: cleanup texture filtering/post-processing
|
2021-08-11 18:53:36 +10:00 |
filters.h
|
[client] egl: cleanup texture filtering/post-processing
|
2021-08-11 18:53:36 +10:00 |
framebuffer.c
|
[client] egl: cleanup texture filtering/post-processing
|
2021-08-11 18:53:36 +10:00 |
framebuffer.h
|
[client] egl: cleanup texture filtering/post-processing
|
2021-08-11 18:53:36 +10:00 |
glsl.include.awk
|
[client] egl: handle \r character when processing #includes
|
2021-08-11 02:41:54 +10:00 |
model.c
|
[client] egl: rework egl to accomodate post-processing filtering
|
2021-08-09 14:08:10 +10:00 |
model.h
|
[client] egl: rework egl to accomodate post-processing filtering
|
2021-08-09 14:08:10 +10:00 |
postprocess.c
|
[client] egl: cleanup texture filtering/post-processing
|
2021-08-11 18:53:36 +10:00 |
postprocess.h
|
[client] egl: cleanup texture filtering/post-processing
|
2021-08-11 18:53:36 +10:00 |
shader.c
|
[client] egl: rework egl to accomodate post-processing filtering
|
2021-08-09 14:08:10 +10:00 |
shader.h
|
[client] egl: rework egl to accomodate post-processing filtering
|
2021-08-09 14:08:10 +10:00 |
splash.c
|
[client] egl: rework egl to accomodate post-processing filtering
|
2021-08-09 14:08:10 +10:00 |
splash.h
|
[client] egl: refactor to use project naming standard
|
2021-08-08 17:16:10 +10:00 |
texture_buffer.c
|
[client] egl: rework egl to accomodate post-processing filtering
|
2021-08-09 14:08:10 +10:00 |
texture_buffer.h
|
[client] egl: rework egl to accomodate post-processing filtering
|
2021-08-09 14:08:10 +10:00 |
texture_dmabuf.c
|
[client] egl: cycle through multiple textures for dmabuf
|
2021-08-09 17:12:11 +10:00 |
texture_framebuffer.c
|
[client] egl: perform full copy for framebuffer textures after resize
|
2021-08-10 13:42:25 +10:00 |
texture_util.c
|
[client] egl: cleanup texture filtering/post-processing
|
2021-08-11 18:53:36 +10:00 |
texture_util.h
|
[client] egl: cleanup texture filtering/post-processing
|
2021-08-11 18:53:36 +10:00 |
texture.c
|
[client] egl: cleanup texture filtering/post-processing
|
2021-08-11 18:53:36 +10:00 |
texture.h
|
[client] egl: cleanup texture filtering/post-processing
|
2021-08-11 18:53:36 +10:00 |