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LookingGlass/client/renderers/egl
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Geoffrey McRae 5fe2db7e56 [client] rename fps variables to be more correct
2018-12-12 23:59:22 +11:00
..
cursor.c
[client] egl: add and use default quad helper for models
2018-12-12 20:08:52 +11:00
cursor.h
[client] egl: added missing files from last commit
2018-12-12 18:57:31 +11:00
desktop.c
[client] egl: moved desktop rendering into seperate unit
2018-12-12 21:41:51 +11:00
desktop.h
[client] egl: moved desktop rendering into seperate unit
2018-12-12 21:41:51 +11:00
fps.c
[client] egl: corrected fps alpha blending
2018-12-12 22:38:08 +11:00
fps.h
[client] rename fps variables to be more correct
2018-12-12 23:59:22 +11:00
model.c
[client] egl: add and use default quad helper for models
2018-12-12 20:08:52 +11:00
model.h
[client] egl: add and use default quad helper for models
2018-12-12 20:08:52 +11:00
shader.c
[client] egl: moved egl sources into subdirectory
2018-12-12 16:39:04 +11:00
shader.h
[client] define GL_GLEXT_PROTOTYPES globally
2018-12-12 16:53:30 +11:00
texture.c
[client] egl: moved egl sources into subdirectory
2018-12-12 16:39:04 +11:00
texture.h
[client] define GL_GLEXT_PROTOTYPES globally
2018-12-12 16:53:30 +11:00
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