Quantum 563ad18f4e [client] egl: improve cursor damage logic
1. Use atomics and return exact cursor positions from egl_cursor_render
   to avoid race conditions between cursor render and update.
2. Instead of messing with lastCursorValid in various overlays, simply use
   the hasOverlay/hadOverlay logic for cursor damage. This simplifies the
   logic greatly.

As a result, I believe all cursor-related artifacts are fixed.

Note to reviewer: as atomic_init and atomic_store are implemented as macros,
it is currently not possible to pass structs as compound literals due to the
comma being interpreted as an argument separator by the preprocessor.
2021-07-20 11:29:13 +10:00
2017-12-14 22:22:44 +11:00
2021-06-06 12:59:59 +10:00
2018-05-31 13:28:36 +10:00
2017-10-31 19:07:16 +11:00
2021-05-25 20:04:16 +10:00

Looking Glass

An extremely low latency KVMFR (KVM FrameRelay) implementation for guests with VGA PCI Passthrough.

Documentation

❕❕❕ IMPORTANT ❕❕❕

This project contains submodules that must be checked out if building from the git repository! If you are not a developer and just want to compile Looking Glass, please download the source archive from the website instead:

https://looking-glass.io/downloads

Source code for the documentation can be found in the /doc directory.

You may view this locally as HTML by running make html with python3-sphinx installed.

Description
An extremely low latency KVMFR (KVM FrameRelay) implementation for guests with VGA PCI Passthrough.
Readme GPL-2.0 23 MiB
Languages
C 69.6%
C++ 28.3%
CMake 1.3%
NSIS 0.3%
GLSL 0.3%