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An extremely low latency KVMFR (KVM FrameRelay) implementation for guests with VGA PCI Passthrough.
563ad18f4e
1. Use atomics and return exact cursor positions from egl_cursor_render to avoid race conditions between cursor render and update. 2. Instead of messing with lastCursorValid in various overlays, simply use the hasOverlay/hadOverlay logic for cursor damage. This simplifies the logic greatly. As a result, I believe all cursor-related artifacts are fixed. Note to reviewer: as atomic_init and atomic_store are implemented as macros, it is currently not possible to pass structs as compound literals due to the comma being interpreted as an argument separator by the preprocessor. |
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version.cmake |
Looking Glass
An extremely low latency KVMFR (KVM FrameRelay) implementation for guests with VGA PCI Passthrough.
- Project Website: https://looking-glass.io
- Documentation: https://looking-glass.io/docs
Documentation
❕❕❕ IMPORTANT ❕❕❕
This project contains submodules that must be checked out if building from the git repository! If you are not a developer and just want to compile Looking Glass, please download the source archive from the website instead:
https://looking-glass.io/downloads
Source code for the documentation can be found in the /doc
directory.
You may view this locally as HTML by running make html
with python3-sphinx
installed.