Files
LookingGlass/idd/LGIdd/display/CDeviceContext.cpp
Geoffrey McRae 83c552fb9d [idd] input: receive LGMP input reports
Add an optional input transport and a dedicated LGMP receiver that
validates source ownership, generations, ordered sequences, and leases.

Poll input outside the 10 ms control timer. Forward mouse and keyboard
state through the LGInput pipe, and neutralize the endpoint before
ownership changes or transport failures can leave input held.
2026-08-08 22:56:02 +10:00

545 lines
16 KiB
C++

/**
* Looking Glass
* Copyright © 2017-2026 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "display/CDeviceContext.h"
#include "display/IddCxCompat.h"
#include "ipc/CInputPipeServer.h"
#include "ipc/CPipeServer.h"
#include "transport/IFrameTransport.h"
#include "transport/IInputTransport.h"
#include "transport/TransportFactory.h"
#include "CDebug.h"
#include <dxgi1_2.h>
#include <utility>
// Adapter and monitor lifecycle
static const UINT IDDCX_VERSION_1_10 = 0x1A00;
CDeviceContext::CDeviceContext(WDFDEVICE wdfDevice) :
m_wdfDevice(wdfDevice),
m_transport(CreateTransport()),
m_displayConfiguration(g_settings)
{
}
CDeviceContext::~CDeviceContext()
{
// Both callbacks dereference this context. Drain them before the subsystem
// members are destroyed in frame, control, host order.
if (m_initTimer)
{
WdfTimerStop(m_initTimer, TRUE);
m_initTimer = nullptr;
}
if (m_transportTimer)
{
WdfTimerStop(m_transportTimer, TRUE);
m_transportTimer = nullptr;
}
if (m_transport && m_transport->Input())
m_transport->Input()->Stop();
}
void CDeviceContext::QueryIddCxCapabilities()
{
IDARG_OUT_GETVERSION ver = {};
NTSTATUS status = IddCxGetVersion(&ver);
if (!NT_SUCCESS(status))
{
m_iddCxVersion = 0;
m_hasIddCx110DDIs = false;
m_canProcessFP16 = false;
DEBUG_ERROR_HR(status, "IddCxGetVersion Failed");
return;
}
m_iddCxVersion = ver.IddCxVersion;
#ifdef HAS_IDDCX_110
const bool hasIddCx110DDIs =
!!IDD_IS_FUNCTION_AVAILABLE(IddCxSwapChainReleaseAndAcquireBuffer2) &&
!!IDD_IS_FUNCTION_AVAILABLE(IddCxMonitorQueryHardwareCursor3) &&
!!IDD_IS_FUNCTION_AVAILABLE(IddCxMonitorUpdateModes2) &&
IDD_IS_FIELD_AVAILABLE(IDD_CX_CLIENT_CONFIG, EvtIddCxAdapterQueryTargetInfo) &&
IDD_IS_FIELD_AVAILABLE(IDD_CX_CLIENT_CONFIG, EvtIddCxAdapterCommitModes2) &&
IDD_IS_FIELD_AVAILABLE(IDD_CX_CLIENT_CONFIG, EvtIddCxParseMonitorDescription2) &&
IDD_IS_FIELD_AVAILABLE(IDD_CX_CLIENT_CONFIG, EvtIddCxMonitorQueryTargetModes2) &&
IDD_IS_FIELD_AVAILABLE(IDD_CX_CLIENT_CONFIG, EvtIddCxMonitorSetDefaultHdrMetaData) &&
IDD_IS_FIELD_AVAILABLE(IDD_CX_CLIENT_CONFIG, EvtIddCxMonitorSetGammaRamp);
#else
const bool hasIddCx110DDIs = false;
#endif
m_hasIddCx110DDIs =
m_iddCxVersion >= IDDCX_VERSION_1_10 && hasIddCx110DDIs;
m_canProcessFP16 = !m_softwareMode && m_hasIddCx110DDIs;
DEBUG_INFO("IddCx version: 0x%04x", m_iddCxVersion);
DEBUG_INFO("IddCx 1.10 HDR/WCG DDIs: %s",
m_hasIddCx110DDIs ? "available" : "unavailable");
if (m_softwareMode && m_hasIddCx110DDIs)
DEBUG_INFO("HDR/WCG disabled for software rendering");
}
void CDeviceContext::ScheduleInitRetry()
{
// Create the retry timer once; if it already exists it is either running or
// will be (re)started below.
if (!m_initTimer)
{
WDF_TIMER_CONFIG config;
WDF_TIMER_CONFIG_INIT_PERIODIC(&config,
[](WDFTIMER timer) -> void
{
WDFOBJECT parent = WdfTimerGetParentObject(timer);
auto wrapper = WdfObjectGet_CDeviceContextWrapper(parent);
wrapper->context->InitAdapter();
},
500);
config.AutomaticSerialization = FALSE;
WDF_OBJECT_ATTRIBUTES attribs;
WDF_OBJECT_ATTRIBUTES_INIT(&attribs);
attribs.ParentObject = m_wdfDevice;
attribs.ExecutionLevel = WdfExecutionLevelDispatch;
NTSTATUS status = WdfTimerCreate(&config, &attribs, &m_initTimer);
if (!NT_SUCCESS(status))
{
DEBUG_ERROR_HR(status, "Init retry timer creation failed");
m_initTimer = nullptr;
return;
}
}
WdfTimerStart(m_initTimer, WDF_REL_TIMEOUT_IN_MS(500));
}
void CDeviceContext::StopInitRetry()
{
if (m_initTimer)
WdfTimerStop(m_initTimer, FALSE);
}
void CDeviceContext::InitAdapter()
{
DEBUG_TRACE("InitAdapter");
// The adapter only needs to be created once. D0Entry and the retry timer can
// both land here, so guard against re-entrancy and repeated creation.
if (m_adapter)
{
DEBUG_TRACE("Adapter initialization skipped: adapter already exists");
return;
}
LONG initExpected = 0;
if (!m_initInProgress.compare_exchange_strong(initExpected, 1))
{
DEBUG_TRACE("Adapter initialization skipped: initialization already in progress");
return;
}
// At boot the selected transport may not be available yet. Rather than
// silently abandoning the adapter (leaving the device loaded but with no
// monitor), retry from a timer until it can be opened.
if (!m_transportOpened)
{
if (!m_transport)
{
DEBUG_ERROR("Failed to create the frame transport");
m_initInProgress.store(0);
return;
}
const ITransport::OpenResult result = m_transport->Open();
if (result != ITransport::OpenResult::SUCCESS)
{
if (result == ITransport::OpenResult::RETRY)
{
DEBUG_WARN("Frame transport not available yet, scheduling init retry");
ScheduleInitRetry();
}
else
DEBUG_ERROR("Failed to open the frame transport");
m_initInProgress.store(0);
return;
}
m_transportOpened = true;
}
// Select the render adapter before advertising capabilities. If no hardware
// adapter is available, this is a software-rendered display and must remain
// SDR-only; the software path must never depend on compute processing.
m_havePreferredRenderAdapter = false;
m_preferredRenderAdapter = {};
IDXGIFactory1 * factory = NULL;
HRESULT factoryStatus = CreateDXGIFactory1(
__uuidof(IDXGIFactory1), (void **)&factory);
if (FAILED(factoryStatus))
DEBUG_ERROR_HR(factoryStatus, "CreateDXGIFactory Failed");
else
{
for (UINT i = 0;; ++i)
{
IDXGIAdapter1 * dxgiAdapter = nullptr;
HRESULT enumStatus = factory->EnumAdapters1(i, &dxgiAdapter);
if (enumStatus == DXGI_ERROR_NOT_FOUND)
break;
if (FAILED(enumStatus))
{
DEBUG_ERROR_HR(enumStatus, "Failed to enumerate DXGI adapter %u", i);
break;
}
DXGI_ADAPTER_DESC1 adapterDesc = {};
HRESULT descStatus = dxgiAdapter->GetDesc1(&adapterDesc);
dxgiAdapter->Release();
if (FAILED(descStatus))
{
DEBUG_ERROR_HR(descStatus, "Failed to query DXGI adapter %u", i);
continue;
}
if ((adapterDesc.Flags & DXGI_ADAPTER_FLAG_SOFTWARE) ||
(adapterDesc.VendorId == 0x1414 && adapterDesc.DeviceId == 0x008c))
{
DEBUG_INFO("Ignoring software render adapter %ls", adapterDesc.Description);
continue;
}
if ((adapterDesc.VendorId == 0x1b36 && adapterDesc.DeviceId == 0x000d) || // QXL
(adapterDesc.VendorId == 0x1234 && adapterDesc.DeviceId == 0x1111)) // QEMU Standard VGA
{
DEBUG_INFO("Ignoring display-only adapter %ls (vendor 0x%04x, device 0x%04x)",
adapterDesc.Description, adapterDesc.VendorId, adapterDesc.DeviceId);
continue;
}
DEBUG_INFO("Selected render adapter %ls (vendor 0x%04x, device 0x%04x)",
adapterDesc.Description, adapterDesc.VendorId, adapterDesc.DeviceId);
m_preferredRenderAdapter = adapterDesc.AdapterLuid;
m_havePreferredRenderAdapter = true;
break;
}
factory->Release();
}
m_softwareMode = !m_havePreferredRenderAdapter;
if (m_softwareMode)
DEBUG_INFO("No hardware render adapter available; using SDR software mode");
QueryIddCxCapabilities();
DEBUG_TRACE("Initializing frame transport metadata");
if (!InitializeTransport())
{
m_initInProgress.store(0);
return;
}
DEBUG_TRACE("Loading configured display modes");
if (!m_displayConfiguration.Load(m_transport->GetMemoryLimits()))
{
m_initInProgress.store(0);
return;
}
DEBUG_TRACE("Initializing monitor EDID");
m_displayConfiguration.InitializeEdid(CanProcessFP16());
const CDisplayConfiguration::Description description =
m_displayConfiguration.GetDescription();
DEBUG_INFO("Initializing adapter with %llu modes and a %u-byte EDID",
(unsigned long long)description.modeCount,
(UINT)description.edid.size());
IDDCX_ADAPTER_CAPS caps = {};
caps.Size = sizeof(caps);
/**
* For some reason if we do not set this flag sometimes windows will
* refuse to enumerate our virtual monitor. Intel also noted in their
* sources that if this is not set dynamic resolution changes from this
* driver will not work. This behaviour is not documented by Microsoft.
*/
caps.Flags = IDDCX_ADAPTER_FLAGS_USE_SMALLEST_MODE;
#ifdef HAS_IDDCX_110
if (CanProcessFP16())
caps.Flags |= IDDCX_ADAPTER_FLAGS_CAN_PROCESS_FP16;
#endif
caps.MaxMonitorsSupported = 1;
caps.StaticDesktopReencodeFrameCount = 1;
caps.EndPointDiagnostics.Size = sizeof(caps.EndPointDiagnostics);
caps.EndPointDiagnostics.GammaSupport = IDDCX_FEATURE_IMPLEMENTATION_NONE;
caps.EndPointDiagnostics.TransmissionType = IDDCX_TRANSMISSION_TYPE_OTHER;
caps.EndPointDiagnostics.pEndPointFriendlyName = L"Looking Glass IDD Driver";
caps.EndPointDiagnostics.pEndPointManufacturerName = L"Looking Glass";
caps.EndPointDiagnostics.pEndPointModelName = L"Looking Glass";
IDDCX_ENDPOINT_VERSION ver = {};
ver.Size = sizeof(ver);
ver.MajorVer = 1;
caps.EndPointDiagnostics.pFirmwareVersion = &ver;
caps.EndPointDiagnostics.pHardwareVersion = &ver;
WDF_OBJECT_ATTRIBUTES attr;
WDF_OBJECT_ATTRIBUTES_INIT_CONTEXT_TYPE(&attr, CDeviceContextWrapper);
IDARG_IN_ADAPTER_INIT init = {};
init.WdfDevice = m_wdfDevice;
init.pCaps = &caps;
init.ObjectAttributes = &attr;
IDARG_OUT_ADAPTER_INIT initOut = {};
DEBUG_INFO("Calling IddCxAdapterInitAsync with flags 0x%08x",
caps.Flags);
NTSTATUS status = IddCxAdapterInitAsync(&init, &initOut);
if (!NT_SUCCESS(status) && CanProcessFP16())
{
DEBUG_WARN(
"IddCxAdapterInitAsync rejected FP16 adapter capabilities (0x%08x), retrying without HDR/WCG",
status);
m_canProcessFP16 = false;
// The monitor has not been created yet, so replace the provisional HDR
// EDID before Windows can observe it.
m_displayConfiguration.RebuildEdid(false);
caps.Flags = (IDDCX_ADAPTER_FLAGS)(caps.Flags & ~IDDCX_ADAPTER_FLAGS_CAN_PROCESS_FP16);
ZeroMemory(&initOut, sizeof(initOut));
status = IddCxAdapterInitAsync(&init, &initOut);
}
if (!NT_SUCCESS(status))
{
DEBUG_ERROR_HR(status, "IddCxAdapterInitAsync Failed");
m_initInProgress.store(0);
return;
}
m_adapter = initOut.AdapterObject;
if (!m_adapter)
{
DEBUG_ERROR("IddCxAdapterInitAsync succeeded without returning an adapter object");
m_initInProgress.store(0);
return;
}
auto * wrapper = WdfObjectGet_CDeviceContextWrapper(m_adapter);
wrapper->context = this;
DEBUG_INFO("IddCxAdapterInitAsync started successfully (adapter %p)",
m_adapter);
DEBUG_INFO("Adapter context attached; waiting for initialization callback");
// Adapter is up; no need to keep retrying.
StopInitRetry();
m_initInProgress.store(0);
DEBUG_INFO("Adapter initialization request complete; returning to IddCx");
}
void CDeviceContext::FinishAdapterInit(UINT connectorIndex)
{
// Try to co-exist with the virtual video device by telling IddCx which
// hardware adapter we prefer to render on. Do this only after the adapter
// has finished initializing, but before adding its monitor.
if (m_havePreferredRenderAdapter)
{
IDARG_IN_ADAPTERSETRENDERADAPTER args = {};
args.PreferredRenderAdapter = m_preferredRenderAdapter;
IddCxAdapterSetRenderAdapter(m_adapter, &args);
DEBUG_INFO("Preferred render adapter set");
}
FinishInit(connectorIndex);
}
void CDeviceContext::FinishInit(UINT connectorIndex)
{
CDisplayConfiguration::Description description =
m_displayConfiguration.GetDescription();
m_monitorManager.Create(
connectorIndex, m_adapter, std::move(description.edid), this);
}
void CDeviceContext::ReplugMonitor()
{
if (m_monitorManager.Replug() ==
CMonitorManager::ReplugAction::CREATE)
FinishInit(0);
}
void CDeviceContext::ReloadSettings()
{
if (!m_displayConfiguration.ReloadSettings(
m_transport->GetMemoryLimits()))
return;
ReplugMonitor();
}
void CDeviceContext::OnMonitorDestroyed(IDDCX_MONITOR monitor)
{
m_monitorManager.OnDestroyed(monitor);
}
void CDeviceContext::OnSwapChainAssigned()
{
m_monitorManager.OnSwapChainAssigned();
}
void CDeviceContext::OnSwapChainReleased()
{
m_monitorManager.OnSwapChainReleased();
}
void CDeviceContext::OnSwapChainReady()
{
const CMonitorManager::ReadyAction action =
m_monitorManager.OnSwapChainReady();
// Do not expose the context to pipe reload requests until the initial swap
// chain has reached the same ready state used by the replug gate.
g_pipe.SetDeviceContext(this);
if (action.replug)
m_monitorManager.QueueReplug();
else if (action.setMode)
g_pipe.SetDisplayMode(
action.mode.width, action.mode.height, action.mode.refreshMilliHz);
}
// Display configuration
void CDeviceContext::SetResolution(uint32_t width, uint32_t height)
{
const CDisplayConfiguration::ResolutionResult result =
m_displayConfiguration.SetResolution(
width, height, m_transport->GetMemoryLimits());
switch (result.status)
{
case CDisplayConfiguration::ResolutionStatus::SUCCESS:
m_monitorManager.RequestMode(result.mode);
// IddCxMonitorUpdateModes[2] does not invalidate Windows' cached mode
// list, so depart and re-arrive the monitor to rebuild the topology.
ReplugMonitor();
break;
case CDisplayConfiguration::ResolutionStatus::TOO_LARGE:
g_pipe.ResolutionRejected(width, height, result.requiredMiB);
break;
default:
break;
}
}
// Frame transport
bool CDeviceContext::InitializeTransport()
{
return m_transport && m_transport->Initialize();
}
bool CDeviceContext::SetupTransport(size_t alignSize)
{
// Frame buffers cannot be allocated until the GPU-specific alignment is
// known. The swap-chain path may call this again after setup completed.
if (!m_transport->Frames().GetMaxFrameSize())
{
if (!InitializeTransport() || !m_transport->Setup(alignSize))
return false;
WDF_TIMER_CONFIG config;
WDF_TIMER_CONFIG_INIT_PERIODIC(&config,
[](WDFTIMER timer) -> void
{
WDFOBJECT parent = WdfTimerGetParentObject(timer);
auto wrapper = WdfObjectGet_CDeviceContextWrapper(parent);
wrapper->context->TransportTimer();
},
10);
config.AutomaticSerialization = FALSE;
/**
* Documentation states that Dispatch is not available under UMDF,
* however using Passive returns a not-supported error and Dispatch works.
*/
WDF_OBJECT_ATTRIBUTES attribs;
WDF_OBJECT_ATTRIBUTES_INIT(&attribs);
attribs.ParentObject = m_wdfDevice;
attribs.ExecutionLevel = WdfExecutionLevelDispatch;
NTSTATUS status = WdfTimerCreate(
&config, &attribs, &m_transportTimer);
if (!NT_SUCCESS(status))
{
DEBUG_ERROR_HR(status, "Timer creation failed");
return false;
}
WdfTimerStart(m_transportTimer, WDF_REL_TIMEOUT_IN_MS(10));
}
IInputTransport * input = m_transport->Input();
if (input && !input->Start(g_inputPipeServer))
{
DEBUG_ERROR("Failed to start input transport");
return false;
}
return true;
}
void CDeviceContext::TransportTimer()
{
// Monitor work is deferred off IddCx callback threads.
switch (m_monitorManager.TakeDeferredAction())
{
case CMonitorManager::DeferredAction::CREATE:
FinishInit(0);
return;
case CMonitorManager::DeferredAction::REPLUG:
ReplugMonitor();
return;
case CMonitorManager::DeferredAction::NONE:
break;
}
m_transport->Process(*this);
}
void CDeviceContext::OnSetCursorPos(int32_t x, int32_t y)
{
g_pipe.SetCursorPos(x, y);
}
void CDeviceContext::OnSetResolution(uint32_t width, uint32_t height)
{
SetResolution(width, height);
}